I'm working with Maya for a uni course and still really green with it. I've got (what is probably) a fairly simple issue. So apologies if this is really basic.
Basically we've been building a character in Maya, and in a separate file, we've been building a unicycle for said character to ride. However, when I import the character into my unicycle file, the character is a literal giant in comparison. I'm assuming I've accidentally constructed my character using centimeter units of scale, while the unicycle has been built using millimeters.
So I need to know how I can resize my character down to the millimeter scale so it fits with the unicycle?
The character already has joints and bound skin, I'm hoping that doesn't complicate things too much.