I have a program that generates thousands of vector points (just coordinates), the format is not fixed, but it could be something like this:
(2.4785|77.01) (78.8|9.88) (45.33|0.2)
I am able to format/convert this coordinates any way necessary.
My question is: How can I import these coordinate data into Illustrator as vector points, so I can work with them properly (give them a stroke, scale them etc.).
The result could be something like this, but this is pixel data. I want something similar to that, only as a vector.
Edit: Each coordinate should result in one dot/circle being rendered in Illustrator, so maybe each coordinate should be made into a line with identical beginning and end in illustrator?
It is a little hard to see in the screenshot, but the lines actually consist of many individual dots which are not always touching.
I generated the dot coordinates with a little java code, if anyone is interested in it, just PM me.
Solution: Jackson Hyde suggested SVG as a possible format in his answer, which turns out to work perfectly. I just generate this SVG file and then import it into Illustrator. There I can select all points and add a stroke and do some other fancy stuff.
<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"> <svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:ev="http://www.w3.org/2001/xml-events" version="1.1" baseProfile="full" width="20px" height="20px"> <line x1="15.23" y1="2.25" x2="15.23" y2="2.25" /> <line x1="8.1234" y1="7.85" x2="8.1234" y2="7.85" /> [...] </svg>