I've got a very complex texture that I have running WAY over the art board and I need to clean it up for a client. How do I get rid of every point outside of the art board?
I would make a rectangle the same size as the artboard and turn it into a Clipping Mask.
To do this:
- Group together all the layers you wish to trim by selecting them and entering Command + G.
- Next, make a rectangle with the same dimensions as your artboard, and center horizontally and vertically.
- With the rectangle layer in front, select both objects, enter Command + 7,
- Or go to Object → Clipping Mask → Make.
And voilà. You will only see the parts within the dimensions of the rectangle. Simply double-click the new object to access the clipped information or enter Command + Alt + 7 to get rid of the clipping mask.
The clipping mask will not remove the paths and points that are off the artboard — it will simply hide them.
I would use the Crop pathfinder.
- Create your artboard sized rectangle on top of the other objects
- Select all the objects and Crop in the Pathfinder Panel. This will remove all vector objects that fall outside of the rectangle.
The resulting object will be a Group of paths — the top "cropping object" is still there — it will lose it's fill and stroke — but if you need them then you simply reapply fill or stroke.
This will not work on bitmap images or type that not been expanded.