As a Blender user for 2 years, I'm very comftoble with its workflow and I found modeling in 3DS Max a bit of a slower process than Blender. For example, Extruding in Blender can be done by hitting "E" with a selected polygon and the new polygon follows the cursor in the direction of the axis specified by a shortcut. The process is the same for moving, scaling and rotating. But, in 3DS Max when hitting a shortcut, there is a visual process for the mouse to achieve a certain operation -
Is there a way to avoid this to speed up the workflow in that way just like in Blender?