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As a Blender user for 2 years, I'm very comftoble with its workflow and I found modeling in 3DS Max a bit of a slower process than Blender. For example, Extruding in Blender can be done by hitting "E" with a selected polygon and the new polygon follows the cursor in the direction of the axis specified by a shortcut. The process is the same for moving, scaling and rotating. But, in 3DS Max when hitting a shortcut, there is a visual process for the mouse to achieve a certain operation -

enter image description here

Is there a way to avoid this to speed up the workflow in that way just like in Blender?

closed as off-topic by Vincent Jun 25 '15 at 13:36

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  • I'd suggest go back to blender ;) The only real alternative is modo for modeling. – p2or Jun 25 '15 at 13:29
  • 3D Questions are no longer in scope on our website through community consensus. There is a proposal for a 3D StackExchange site that could use your support: 3D Graphics, Modeling & Animation. – Vincent Jun 25 '15 at 13:36
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You can customize any action in 3ds Max with your shortcut of preference.

In main menu go to Customize->Costumize User Interface->Keyboard and find there Extrude(Poly) then assign a keyboard shortcut combination.

enter image description here

I know this question is very old, but I couldn't let it unanswered ;)

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