"Chibi" or "super deformed" (SD) is a "cartoonish" art style that involves making characters two to three heads tall. One example of a well-known work that consistently uses a chibi art style is the comic strip Peanuts by Charles Schulz, as well as its animated adaptations. I understand a couple uses of the chibi style:
- To make characters appear "cute" in an exaggerated manner, as the brain associates a larger head compared to the body and simpler facial features with protective instinct.
- To keep faces visible in wide shots, which was required in two-dimensional low-definition video games (roughly pre-1997).
But I also see drawbacks. For example, because the arms are usually not long enough to touch the top of the head, it becomes difficult to animate a character doing any of these:
- Pulling a shirt over the head
- Putting a hat on
- Dressing one's own hair
What are the common solutions to this in chibi illustration and animation?