5

A group of programmers and designers are making a Trading Card Game (TCG). I work mostly on creative material. The Java game client is using JavaFX for GUI and we are looking to use primarily vector-based images, as the art for the TCG will be mostly comic book style.

We are looking to select a file type that is compatible with JavaFX and Adobe Creative Suite (primarily Illustrator). Concerns are in part storage size within the application, and scalability across platforms, including HTML-based websites. Would SVG be a good choice? Why, or why not?

Here is a screenshot of the SVG options we have available through Adobe Suite:

enter image description here

1 Answer 1

4

SVG would be an excellent cross-platform, cross-medium vector-based art file format. But I wouldn't recommend using Illustrator's default SVG exports as they tend to come cluttered with unneccessary metadata and often are quite un-optimized. Instead, save your source artwork as native AI file formats (in case you need to go back and re-edit), and then export SVG's from these files and then run those SVG's through SVGO (https://github.com/svg/svgo) to optimize them to the best extent possible. If you want a GUI for SVGO, try https://github.com/jakearchibald/svgomg which provides a web application GUI around the SVGO code.

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service and acknowledge you have read our privacy policy.

Not the answer you're looking for? Browse other questions tagged or ask your own question.