I am using Inkscape and Gimp to create assets for a word game and am looking for an advice from more experienced users of these great tools.

In Inkscape I have created a stripe with 26 letters and their values:

Inkscape stripe

The stripe is comfortable to edit - I have enabled grid snapping there and also I can always revisit the SVG file and change font sizes or letter values.

Then I have exported the SVG file as a whole page to PNG files in different resolutions:

Inkscape bitmap

Unfortunately, loading a 6240 x 240 pixels PNG file does not work with Android (because of OpenGL width limitation for textures - 2048 pixels on many devices).

So I have to split the SVG file or the resulting PNG files in square images of 240 x 240 pixels for each letter (Android could process them without problems).

My question is if anyone knows a good way to perform such a split in Inkscape (that would be best) or in Gimp?

In Export Bitmap dialog of Inkscape I see a batch-related checkbox... Could it be used for my purposes?

  • opengl prefers square layouts so you can make a 2048 by 2048 picture you have no problem fitting it there and it should be easy and quick to do manually
    – joojaa
    Nov 11, 2014 at 20:38
  • Unfortunately that does not work on my Android devices. Nov 11, 2014 at 21:40
  • sure it does, the system is even saying so. Theres no reason for all that data be in one row.
    – joojaa
    Nov 12, 2014 at 3:54
  • 2
    How is this problem different from this one and if so, what is your problem with the solution there (that you accepted)?
    – Wrzlprmft
    Nov 12, 2014 at 7:45
  • First question was about creating a stripe of similar elements in Inkscape (I was hoping for a way to change positions and font sizes at once). The second question is about batch-exporting quadratic areas of Inkscape or Gimp document. Nov 12, 2014 at 8:17

2 Answers 2


Yes, you can do it in Gimp, but in my opinion is simpler with ImageMagick (see also here).

You need to put a lot of guidelines where you need to cut:


And then simply apply the Guillotine transform:


After this, you have the original image split in a lot of imagettes:

a lot of images

And you have to save - pardon, export - each of them with a proper name.

Ok, maybe you can use a script for the guidelines and apply the slice plugin (which saves the pictures in a folder) to make it faster...

In Inkscape you can choose the area to export, and you can simply calculate the proper coordinates and save each image:

save area in Inkscape

See also here for Inkscape.

Trust me, I love Gimp and Inkscape, but a more proper tool for this kind of operation is Imagemagick ;-).

  • 2
    +1 thanks for the great answer. However I've tried exporting bitmap in Inkscape as a 240 x 240 area - it is nearly impossible (always resets and exports wrong area), at least on Mac. I will try Windows soon. Nov 15, 2014 at 11:26
  • Ok, let us known if you did it! Nov 15, 2014 at 12:56

I would use another tool, like "image magick", to "compile" your exported png into slices.

For example : http://www.imagemagick.org/Usage/crop/

  • 2
    Answer is correct, but imho you can improve it with an example of the usage of convert, e.g. convert.exe big_english.png -crop 240x240 letter_%d.png (which should work), and showing one of the obtained images. Nov 12, 2014 at 8:19

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