I've been working on a few logo ideas for a friend's company in my spare time; for one of them I wanted to have the logo look like it was sketched out first and then given an outline - like it's a drafting sketch (see the attached photo).A close-up of part of the logo

I did it by splitting the logo up at it's corners, lengthening the line segments and applying one of several "sketched lines" brushes I made. While this achieved the desired affect it wasn't the most elegant solution. Now I'd like to try duplicating this effect on text but I'd prefer to do it by creating a graphic style (or another type of preset like a brush) so I can test it out on different fonts without spending hours working with each individual line myself. The problem I kept running into is at the corners where the sketch lines continue past the connecting perpendicular line; I can't think of a way to create that effect without splitting up the object and extending the lines. Any help or suggestions would be greatly appreciated. Thank you.


Possible solution may be a Scatter Brush.

If you create a "sketchy" brush as a Scatter Brush then set it to be relative to the path, you can get close. Every corner looks similar, but I think this is as close as you can get with any sort of "automated" method.

Add an additional stroke and apply the scatter brush. Without the base stroke you get a very patterned, choppy, base path. (Scribble on the base path may help as well.)

enter image description here Right-click/Control-click and choose open image in new window/tab to see it larger

This is quick and dirty, without any great refinement. And there are areas of concern, like that odd rotation on the corner of the T. But it looks to be a promising method to explore. I can't think of any way, other than brushes, to get overshot corners without cutting paths.

  • Thank you for the suggestion. It was one of the first things I thought might work, and I did try to create a scatter brush but with horrible results - probably because it was the first time I'd ever made one myself. The issues with using a scatter brush that you mentioned, like the corners all looking the same, I sort of figured would be unavoidable unless there's some way to randomize different pieces of the brush (and I don't think there is). – Nettles Jun 4 '15 at 18:30
  • Not that I'm aware of. You cna only randomize how the same piece is used, not pieces themselves. Randomizing the scale would allow for some appearance changes but is highly dependent upon the brush used. – Scott Jun 4 '15 at 18:33
  • The result you got is way better than the one I did. If you don't mind, would you be willing to post some screen caps of the object you turned into a scatter brush, how you segmented it and which slot you placed the segments into? And thank you for your response, I really appreciate it! – Nettles Jun 4 '15 at 18:35
  • Here's a blow up of the brush art I just applied the stock "Charcoal feather" brush to a path, expanded it, then deleted a bunch. Leaving the tiny bits spread out helps a bit with positioning, but that's also why some corners weren't getting any visual change. With Scatter brushes there are no "segments' it's 1 element, similar to calligraphy brushes. – Scott Jun 4 '15 at 18:40
  • Here's a link to the AI CC2014 file: filehosting.org/file/details/490632/Scatter%20type.ai.zip (Sorry for the horrible free file host). You probably won't have the font, but you can at least examine the brush I used if needed. – Scott Jun 4 '15 at 18:43

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