I am an amateur texture designer and I have been working on my own design for a vehicle from the game Arma 3. For the side of a vehicle I am texturing for, it mirrors one side to the other. So if on one side it says "POLICE" on the other side it says "ECILOP".
Is there a way that I can make the text read "POLICE" when the template is mirrored so that it reads correctly on both sides?
This is the vehicle template: