0

I am working on a UI project that requires multiple scales.

Essentially I want to work at a high resolution(the original) but I need to be able to export the different widgets all at the same lower resolution(for size purposes).

Because I have to export each widget manually(I suppose a script could handle all this very nicely) and at a reduced size, it is very time consuming.

The process is as follows:

  1. Select Layer bounds selection(Ctrl-Click layer)
  2. Crop
  3. Resize/scale/reduce resolution
  4. Export
  5. Undo
  6. Repeat for next widget.

I have to do this for every widget and every time I make changes. It is very time consuming and there has to be a better way.

I was thinking I could use a smart layer then transform it by scaling. That might only remove step 3 though. I still have to resize the canvas/crop,

Any ideas?

If a script is the right way to go, anyone smart enough to throw one together quickly for me?

Thanks.

  • Using File > Save for web.. you can specify the output size regardless of the canvas size inside your PSD. Work at the highest resolution and then just save it at all the different resolutions from that one file, using save for web. – Dom Feb 1 '16 at 21:14
1

Lots of ways of doing this but this is the quickest I've found

  • Right-click on a layer or layer group and select Export As...
  • Change the scale to 50% and set format options
  • Hit Export All...

There's a specific function for exporting assets at different pixel densities in the top left of this dialog, but it looks like it's designed for people editing @1x and scaling up rather than down.

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.