2

I would like to apply an effect to the whole artboard (all elements), so that the colors don't look too monotone.

It should look like this (found it here):

enter image description here

I think this effect is called Grain. So I selected all elements in my artboard and went Effect > Texture > Grain.

Now I have two problems:

(1) Round objects look pixelated

This is how it looks in Illustrator: enter image description here

When I export it, it looks better, but still more pixelated than without the grain effect:

enter image description here

(2) The file size increases enormously

Without the grain effect the picture with circle and rectangle has 7KB. With the effect 326KB.

Question:

How can I solve these two problems? Should I export it without an effect, and apply it in another program? And is this effect even called grain?

Summarized: What should I do to get the same effect like in the referenced picture, while keeping a "small" export size and having smooth round objects?

6

1. Create a new layer above your artwork.

enter image description here

2. Create a shape over the whole artboard (or the area you want the texture applied to).

3. Apply your Grain (Effects → Texture → Grain).

enter image description here

4. With your textured shape selected, open the transparency palette (Window → Transparency) and change the blending mode.

Different blending modes will have different results. I suggest starting with Multiply.

enter image description here

You can use whatever color layer you want, white will work but I usually go for a slight off-white but it completely depends on the effect you want.

If you only want the texture applied to a certain area just mask off the texture.

The file size is increasing because Grain is a raster effect, you are basically embedding a raster image in your Illustrator file. You can just as easily (and I often do) create the image in Photoshop (or your preferred image editing program) and place it in your Illustrator file as a linked file. This solves the file size problem, but you now also have 2 files to worry about.

You can achieve the same effect by using a textured image.

  • Or use gray and overlay – joojaa Apr 1 '16 at 14:59
  • overlay messes with colors too much in my experience—but, yes. endless possibilities with a mixture of different colors, blending modes and opacity levels etc etc etc. – Cai Apr 1 '16 at 15:11
  • 1
    If you have a exact mid tone gray (127,127,127 in rgb mode) then you will end up with the same effect as applying the effect on the object itself without rasterization. – joojaa Apr 1 '16 at 15:28
  • Great solution! I would like to add though that, if someone wants to export as SVG (which I was), then it’s probably not a good idea to have textures, because it turns it into raster and looks weird. So, in that case using a PNG (2× or 3×) is a better solution! – fat Sep 5 '17 at 13:40

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.