So I've been programming for a while and I really want to make my first good-looking 3d game, obviously not AAA quality but a game that looks nice. I have the necessary programming skills, good music theory to add some soundtracks but I suck with 3d modelling on blender. I've tried looking up some blender tutorials on youtube but all they do is bust away on their keyboard doing keyboard shortcuts making it look effortless. Half of the tutorials don't even show the keyboard shortcuts being used and even when the shortucts are shown on other tutorials, they are incredibly hard to keep up with. Does anybody have a recommendation on a tutorial that will teach me to make a nice-looking 3d model whilst explaining every tool used?
Not a tutorial. But some shortcut list:
But the best way to learn it is doing it over and over and over again.
Offtopic. If the game is going on the right track, try find someone expert on blender to help you.
3D modeling is just one step. Texturing and lighting is another big step.
I've been a part of a team who developed a 3D game as a thesis before and what Rafael said is correct; if you're to publish the game in any platform, you should hire someone who's a professional in the grounds of 3D Modeling, creation of concept arts, texturing and the likes. You'll learn more from them, then eventually you'll be able to grasp the topic yourself.