I'm having an interesting issue I recently encountered when dealing with Illustrator 3D effects. I'm trying to explain this issue with a more simple example than it actually was.
I have two
isometric left 3D cubes which I already have expanded to their appearance. Let's say these two cubes are two table legs of a desk. They are perfectly isometric left aligned to each other, but I don't know their distance.
Now I want to add the missing tabletop. I don't know how long the length of the tabletop should be so I thought I need to get the distance of those two anchor-points:
So I checked transform, got
x, y coordinates of both anchors and calculated the distance with an online calculator.
Let's assume the distance between these two points is
240pt. I created a line to doublecheck this and it fitted perfectly from one anchor to the other.
So I created a 2D shape with the exact width of
240pt, applied the same 3D effect as on the cubes, but it turned out: The tabletop was too short. I thought it must have to do with me mixing up some numbers, but I did it again and it did not work.
I wanted to make sure that the way I do the calculation is correct, so I did the exact same thing in Cinema 4D, and it worked. Is Illustrator not actually calculating with proper values? Is it behaving differently when it comes to coordinates and 3D?
Measuretool to measure the distance between the points?