One of my weak spots are the smooth and curved shapes. Normally, i use various tools to do that:
- Oval with angulated corners, and processed with effect-warp or manually
- 3d revolve with some sphere or rectangle, and a custom symbol.
So, why can't I understand this kind of technique?
An example image of what I mean: (note: I don't want to reproduce this image, I just want pointers on how to achieve a similar style in vector curves.)
Is there someone that could help me? Thanks in advice.