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I want to make a 2D architecture plan with 3D elements (like trees, ..) on them, but I don't know how exactly and in which program? AutoCad, ArchiCad, Illustrator?

Birds eye view of map

Isometric view of park

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    The two images that you have linked are very different. One is a (more or less) 2D plan, the other shows Isometric projection with some stylised 'cut out' 3D elements. There are various ways to achieve either of these results in different software packages. Personally, I would use Adobe Illustrator, but that's only because I already know how to use it. The real solution is lots of practice and skill in whatever software solution you choose or have access too. – Westside Oct 27 '16 at 13:45
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    I dont think they are 3D. They could be but most likely they are just simply 2d items. Nothing special. – joojaa Oct 27 '16 at 13:51
  • OP should clarify if he needs actual 3D modeling or just the look of it. For just the isometric look of the second example, Illustrator or Photoshop would do the trick easily if OP knows how isometric illustration works. – TCDesigner Oct 27 '16 at 22:16
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Looks like a model that could've been made in anything. Autocad, Modo, Rhino or Lightwave are all viable options for something like that.

Instead of using the internal render or an advanced render they were then brought into Photoshop where some basic overlays of colors, textures, the water and such were added. Trees are hard to tell - they could've been added in the 3D package or in Photoshop.

  • The trees look like 2D faces always facing the camera :-? Anw, good answer. – Alin Oct 27 '16 at 15:18
  • I dont really see a reason why they have to be 3D but the trees are decalls you can see this because the same tree is repeated, ableit a mirror image. – joojaa Oct 27 '16 at 15:40
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don't know how exactly

Me neither, but for the second set of images there are a cuple of viable options.

3D using Sketchup

  • The internal "preview" has the look of a simple drawing. You need to hide the edges.

  • It is very easy to asign textures on flat surfaces, and very easy yo asign height to the sidewaks, etc.

  • Has a "Face Me" option. You just make a vertical square, asign a texture and that looks to the camera all the time, mantaining the vertical position.

  • Can have an isometric look or aperspective using a camera.

  • And you have a free version and big library of 3D already made objects. How cool is that?

(Made in 3 minutes. The guy is a "face me" object. enter image description here

With the edges hidden we have a simmilar look of the images you posted. enter image description here

But I must say. In the case of sketchup look, you are "limited" to the screen resolution, because you basicly bring a screen capture. But you can have a simmilar look on a lot of render engines (some again, for sketchup) you just need to use flat objects, infinite lights, and some other lights not projecting shadows.

Your image have some slight gradients. This could be prepared as a texture for the 3D model or can be added later in Photoshop.

2D using whatever program

I would use Ilustrator or CorelDraw, instead of Photoshop to make the base plan, and then aplying a deformation to simulate the isometrics of the floor, and some library of 2D objects in the correct proportion. Trees and people.

(But I would go for the 3D option it would be a lot easier and precise)

Regarding the first one, you could make first a simplified version of the plan, and after that a more detailed version of it on any 2D drawing program.

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