2

For some reason, when I'm exporting my shape which is just a shape, with a specific outline size, and transparent fill, when I import it into my program I'm getting a solid shape. Anybody know why? I'm fairly new to Illustrator, been using Photoshop for years and years and years.

Copy/pasting the path, and using offset path to my exact dimensions, and then deleting the rest would be nice. That's how I would almost do it in Photoshop, just delete the section I don't need out of the layer.

I tried to export it as a PNG and it's just the stroke how I wanted. I ran it through a 2D to 3D image website, and it worked just fine. It must be something with the one program importing the SVG and thinking it's a solid shape. Maybe I need to draw the shape, and the offset the shape to my size and delete the middle, as to just leave a outline? Not sure exactly how to do that though.

I can't add a 3rd image, but I zoomed in on the outline and the path is in the middle of the stroke, not surrounding the outline with it's own path. I assume that's my problem, and why the SVG is reading as a full solid star...

enter image description here

enter image description here

1 Answer 1

2

Your shape with a transparent fill and a colored stroke is for all intents and purposes a solid shape. The stroke and fill are simply appearance attributes that tell that shape how it should look; the actual shape itself is still a solid star.

It is a conceptual difference between vector and raster images, whereas raster images simply work with pixels, vector images make a distinction between the shape and its appearance. With that in mind, your issue is simple enough; your 3D program only looks at the path data itself, not its appearance.

Simple enough fix; Select your shape in Illustrator and go to:

Object → Path → Outline Stroke...

Which will turn the stroke itself in to a shape.

You could also go to:

Object → Expand Appearance

Which will do the same, as well as expanding any other appearance attributes and visual effects you may have applied to the shape.

1
  • 1
    Yes this is a important distinction that hits a LOT of graphics artists. CAD and 3D applications work on a path while a graphics design application works on a fill. For 3D and CAD a stroked line is just a surface edge, weight has no bearing on things. Different way of looking at the world. A fill simply is not a important thing for most 3d applications they will just ignore it.
    – joojaa
    Jan 1, 2017 at 21:41

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service and acknowledge that you have read and understand our privacy policy and code of conduct.

Not the answer you're looking for? Browse other questions tagged or ask your own question.