I have multiple objects on top of each other in various layers. Now I would like to export a version of my file where only the visible parts of all the objects and layers will be included. How do I proceed? Thanks a lot!

  • 1
    What do you mean by "visible parts"? Are they inside clipping masks? Opacity masks? Are they transparent? Something else?
    – Cai
    Jan 13, 2017 at 11:12
  • I meant objects, which are partly covered by other objects. So that in the new file only the parts of the covered objects be included, which are not covered by any other object.
    – tzippy
    Jan 13, 2017 at 11:16
  • Its slightly tedious but possible... Also it will not work if you have any pixel images or effects in the file.
    – joojaa
    Jan 13, 2017 at 11:30
  • 1
    Ah ok I understand, the answer depends on what you're working with; there's no one button catch all solution. How do I flatten this vector logo leaving only the visible black paths? will help if you're working with a limited number of colors (or some other selectable attribute) or objects.
    – Cai
    Jan 13, 2017 at 11:31
  • 1
    .. ... Pathfinder...... Merge..... graphicdesign.stackexchange.com/questions/28128/…
    – Scott
    Mar 7, 2017 at 7:14

1 Answer 1


Try this: (only works with vector)

Select all your vectors, go to Object>>Flatten transparency. This will make all vectors closed, so the outlines.


This wil make a top object cut all the objects behind it and so on.

See the picture below.

enter image description here

  • 1
    The problem with this is that unless all of your objects are stroked, you may end up with the same problem as in this post
    – joojaa
    Sep 4, 2017 at 6:31
  • That is what @tzippy wants. I do not know what is that for. I just answered.
    – LeoNas
    Sep 4, 2017 at 23:51
  • I dont think you can draw that conclusion. People often have all kinds of ideas untill they realize the consequences of those ideas. Which is probably why this has been left unanswered, rightfully so. Note that this does not work on all vector scenes, it fails to work on transparency and gradient meshes for example
    – joojaa
    Sep 5, 2017 at 4:38

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