When I have a circle shape and now I substract from it a little square in the middle, what I get is a shape that looks like hollowed circle. But in fact in its paths I still have my whole shape of circle and a 'substraction path'of a shape of square. How to make it a real substracted path, so when I combine this shape with others, the substraction path doesn't affect them?
Here is more of an explanation:
1) at first I make asimple substraction on a square - notice what happens on a vector mask: it is a square and a substraction of a rectangle. It wouldnt bug me that much if not when...
2) then I add another shape...
3) and finally try to merge this two into one shape.
The substraction makes a nice Cshape with the first shape, but also messes up the other shape.
The effect I need is just a C shaped polygon that I can merge /wo ruining rest of composition, and still get the nice, resizable shape of the whole.
sorry for not inserting images, but my reputation won't let me.