1

I have a star with 2 layers se to Normal and one set to Overlay

enter image description here

enter image description here

the layer in Overlay is a white/black gradient with black set to 0 opacity

enter image description here

enter image description here

Now, the issue appears when I blend two stars together, where I get this result

enter image description here

The Overlay layers still keep their blending mode without giving the same result as the original object

Why is that? Is there a solution to get a blend with object that look like the non-blended ones?

Edit: I tried to flatten the transparency using this settings

enter image description here

But what I get after blending again the objects is this

enter image description here

2

A fast and easy way: convert your star as a Symbol!

symbol

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I don't think there's a way to get it to work and keep the blending modes intact*. You can flatten your artwork though. Before creating your blend, select your star (or at least the objects with blending modes and the objects they blend with) and go to:

Object → Flatten Transparency...

That will remove (or flatten) any blending modes or transparency whilst keeping the artwork visually the same... You can then use blend with no issues.

* Use a symbol

  • I already tried to do that but the result wasn't good either, I'll edit my question to post the result with this method – Adrian Jason Nizzetto Mar 10 '17 at 15:49
  • Looks like the problem part is being flattened to an image maybe? Anyway, see the other answer, that'll do it :) – Cai Mar 10 '17 at 15:55

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