I'm trying to downsize a very large app logo with alpha transparency in Photoshop CC, but I can't seem to replicate the sharpness that I get using paint.net.
Below are a couple images I've created to illustrate the problem. I started with a 5000 px circle and resized it down to ~90 px using various resampling algorithms.
Photoshop's bicubic smoother, bicubic smooth gradient, and preserve details resampling algorithms all seem to exhibit the same problem as bicubic sharper. The bilinear algorithm has a similar edge-thickening problem, but the edges look a little more jagged. Nearest neighbor is the only resampling algorithm in Photoshop that doesn't seem to thicken the horizontal and vertical edges of the circle, but it results in extremely jagged edges.
Am I doing something wrong? Is there anyway to match paint.net's Fant algorithm in Photoshop CC?