When rotating an object, I find the rotation angle of the object only in the status bar. The problem is, the instant I stop rotating, this display is covered up/replaced with the node selection before I'm able to read the exact angle of rotation.
Is there a way to set the display properties of the status bar, or some other way to display the rotation angle of objects while rotating them?
I understand how to rotate to specific angles with Transform. But, what I need is to display the precise angle while rotating the object by hand.