I am trying to learn the correct way to import bmp to a Nintendo Nes tile editors , all the settings seems identical with tile editors :

width : 72 px height : 8 px Resolution : 8 px Color Mode : RGB 8 bit Background Contents : Black Color Profile : Don't Color Manage This document Pixel Aspect Ratio : Square Pixels

I work at zoom 1000% and gives this :

enter image description here

When I zoom out to original size 100% it gives this : enter image description here

And this is the best result I had , I almost get more creepy text.

And I have to save it to exact resolution , cause all tile editors import images and don't resize them.

IS there any solution ? thank you


1 Answer 1


There's an anti aliasing text rendering option in Character panel that I think in your case it have been set on "None" option, change it to "Crisp" or "Smooth" when your text layer's selected.

enter image description here


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