2

I am trying to learn the correct way to import bmp to a Nintendo Nes tile editors , all the settings seems identical with tile editors :

width : 72 px height : 8 px Resolution : 8 px Color Mode : RGB 8 bit Background Contents : Black Color Profile : Don't Color Manage This document Pixel Aspect Ratio : Square Pixels

I work at zoom 1000% and gives this :

enter image description here

When I zoom out to original size 100% it gives this : enter image description here

And this is the best result I had , I almost get more creepy text.

And I have to save it to exact resolution , cause all tile editors import images and don't resize them.

IS there any solution ? thank you

2

1 Answer 1

1

There's an anti aliasing text rendering option in Character panel that I think in your case it have been set on "None" option, change it to "Crisp" or "Smooth" when your text layer's selected.

enter image description here

0

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service and acknowledge that you have read and understand our privacy policy and code of conduct.

Not the answer you're looking for? Browse other questions tagged or ask your own question.