Questions tagged [3ds-max]

3ds Max is a 3D animation/content creation tool. Please Note: 3D questions are allowed if they apply directly to graphic design. General usage is not within scope and you are unlikely to get an answer, timely or otherwise. Currently this tag is a strong indication that your question is not within scope.

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19 views

Weld verticies in 3D Studio Max

So I have four splines (not the same object) in 3D Studio Max and I need to weld the vertices to make them one spline. Is this even possible? How?
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Importing Blender to 3DS Max

I'm trying to import a character I made to 3DS Max but each time I do the angle comes out really weird. How do I orient my object in Blender so it imports upright in 3DSM?
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Possible to move the “move gizmo” when editing an editable spline in Max

Is it possible to move the "Move Gizmo" or "Transform Gizmo" I've heard it called both (See Image 1) to a specific vertex, edge, face, spline, or whatever I'm modifying or fine-tuning? Image 1
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1answer
27 views

Displacement modifier grainy result

I have a high-resolution (42,678 x 21,340 pixel) digital elevation map (DEM) of Mars. My goal is to create an accurate image of Mars after terraforming (significant amounts of water introduced to form ...
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1answer
63 views

3ds Max - What's the three types of texture maps? 'D, N, S'

Using 3ds max, I'm just playing with a model, which I found from a game. I'm not familiar with 3ds max, Hopes the question is not so silly. It has three types of maps, with 'D', 'N', 'S' suffix. So I ...
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0answers
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3ds max : Model Optimisation

Is it possible in 3ds max to decimate a mesh while keeping it as close to the original as possible down to a 1mm difference? Is it possible to measure this distance? Cheers
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3answers
136 views

How do I replicate this (3D) metal texture?

I work with 3D models. I'm currently trying to replicate this solid kind of surface texturing as accurately as possible: This is what I got by using chrome texturing. It's not close enough, there's ...
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25 views

3DS Max Making 45Deg Miters

I'm making a molding for a wall. I have a completely vertical piece and a completely horizontal piece. At the top cap of the vertical piece I want to make a 45 deg miter to join with the horizontal ...
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1answer
104 views

3ds Max Strap / bandage animation problem

Below is the image of what I am trying to achieve. My client wants me to create animations of character applying multiple straps or bandage in various ways. I've tried Normal rigging / spline IK / ...
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1answer
42 views

How can I reapply a texture to the new modified mesh after using the bevel modifier in 3DS Max?

See the screenshot attached. The rainbow texture was applied to a very thin half-circle as you can see. After bevelling, I was able to make the semi-circle wider as intended but the texture "has not ...
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2answers
57 views

How is this overlay and texture change on an e-commerce site achieved?

In this site, in the customization section, how is the fabric selection applied to the clothing? Which technology are they using? Being in the fashion and retail sector, I am interested in knowing ...
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2answers
131 views

What is this texture called and where should be connected?

Where should this red texture be connected ? MORE INFO: https://polycount.com/discussion/comment/2639508#Comment_2639508
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1answer
822 views

3ds max path deform modifier won't align correctly

When I try to use the "PathDeform(WSM)" modifier sometimes it works fine but other times it won't align correctly when I use the "move to path" button and just snaps to some other place. I have tried ...
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1answer
107 views

Create cylinder with bones?

I'm trying to build a segmented cylinder (r3xh6) in 3DS Max and attach bones to it so that it can essentially function like a rope fora game I'm working on. The only way I can figure out how to do ...
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3answers
390 views

3dsmax V-ray render 'smooth' background

I have a question about V-ray rendering, based on the picture: How to create such 'smooth' background, where you can't tell where the ground ends and where bg(or wall) begins? I know, that I can just ...
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1answer
548 views

3ds max 2014 - import FBX from Maya 2017 then see nothing

According to Transfering a 3ds Max scene to Maya and vice versa Export the scene file as fbx and import the fbx into the other application. I use Maya 2017 to export my scene into a FBX file. ...
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0answers
300 views

How can I render a ground shadow as semi-transparent in the final output PNG?

I am rendering a 3D model into a transparent PNG so that there is no background in the final render. All it contains is the fairly well detailed 3D model. Now I want to include a shadow below the ...
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1answer
1k views

How do I change the number of steps in a staircase using 3DS Max?

It stays locked always at 12, I don't know how to change it. Any suggestions?
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1answer
2k views

How to export 3DS Max file to .obj with multiple objects?

I have a 3DS Max model of an inhaler which is made up of two parts, the actuator and the cap. When I export the file as a .obj file the cap and the actuator are classed as 1 part. How do I export ...
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1answer
88 views

3dsmax - Snap a single vertex of an object to a 0,0,0 (world), moving the entire object with it

I need to position an object at 0,0,0 in the world for game engine purposes. Exporting as an OBJ seems to ignore the pivot entirely. Currently, I'm using a cube with a corner at 0,0,0 and lining the ...
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2answers
703 views

Selecting Bottom of Modifier Stack in 3DS Max on Object Selection

I'd like to be able to select an object and have the bottom modifier (e.g. Editable Poly) selected. The top of the stack gets selected, usually. In the image below, 'Turbosmooth' gets selected when I ...
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2answers
495 views

How to plot defects (dislocations and disclinations) in crystals?

How to plot dislocations and disclinations in crystals? like the pictures blow (from Chaikin and Lubensky's book Principles of condensed matter physics). I need to draw several pics of this type. Any ...
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1answer
487 views

3DS Max Spline snapping to straight line

When modifying a curve being close to a straight line 3DS max 'snaps' the curve into a straight line: The question is how to resolve this so the on screen output is as expected, i.e. a smooth spline.
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1answer
101 views

Which program was used to create this image? [closed]

How was this created? Using a 3d program like blender, 3DS max or Photoshop?
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1answer
323 views

Transparent Curtains issues

I have made a curtain with max cloth modifier. Before simulating the cloth i have uvd the plane that i wanted to transform in a curtain. Now when i use a shader with opacity on it artifacts appear. ...
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0answers
214 views

How to animate the triangles within a hexagon in 3d Max?

Basically I have created this structure and what I would like to do now is to animate the triangles within each hexagon so that they will open up like this. If anyone has any idea on how I could do ...
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1answer
68 views

How to model charcoal grate's rods?

What modifier to use for transform horizontal rods by arc like at this photo? I try to transform manually, but it is very slow.
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3answers
1k views

remove a Black shade in objects in 3ds max

remove a Black shade in objects in 3ds max
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1answer
2k views

3ds Max: Trying to reduce polygons in multiple objects, while others are automatically adding [closed]

So here's my bike model and I'm trying to reduce the amount of polygons in multiple objects by using ProOptimizer. The problem is that every time I'm clicking calculate, then reduce the amount of ...
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1answer
3k views

3d max vray proxy objects. Can I get back to the editable poly?

I converted objects to vray mesh. Now I need to edit it as an editable poly. Is there any way to do that? I tried to convert it to an editable poly, but vray mesh preview polygons only converting ...
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1answer
188 views

Low Poly - Add detail from objects polys or by another object?

When creating a low poly object and am about to add detail to it ie. a wooden shield which should receive some kind of extruded symbols on it - should I created those from the polys of the objects ...
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1answer
3k views

3ds max snapping one vertex to the position of another

I am trying to snap a vertex to the position of another vertex but on the Z axis to its right above it. I remember doing this back the days I started 3D stuff but forgot how to do it.
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0answers
248 views

Max file view or convert

I am an illustrator and I have a MAX file that I would like to view since I need it as a reference. Is there any software or anything that I could use to open it? I don't want to buy 3ds max just for ...
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1answer
420 views

How to prevent interpolation between keys in 3ds max

I have an object passing in front of the screen , when the object is offscreen, I move it again on top of it so it "falls" again. The problem is that the 3ds max interpolates the key "on return" and ...
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1answer
969 views

Insert frames into the middle of the timeline

I have a 3ds Max file with a set of animations done already (about 2500 frames). I would like to add a pause at frame 1000 for 1 second (30 extra frames). Is there a way to insert frames into the ...
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1answer
2k views

how can i set a specific size for a polygon in 3ds max [closed]

i'm working on a model in 3ds max and i need to input specific sizes after converting to edible poly. is there a way to set a specific polygon after selecting it ? thank you
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2answers
387 views

Trying to create a particular object in 3Ds Max

I'm trying to make this And I've got to this The dimensions are radius=49.75inches, we're assuming half an inch thickness height is 90inches How do you add the curves in the cove? If there's an ...
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2answers
146 views

Is there a place for a 3D modeler in 2016? [closed]

I know that this question was asked and answered hundreds of time, and I did google it and read them.The problem is that I think that 3D industry is rapidly changing. Is there place for 3D modeler in ...
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1answer
589 views

3ds Max - Turn an uneven rectangle into a box

I am a game programmer and I am trying to learn 3D Modelling by doing my own art for games. So I run into this problem: I created this model using a Rectangle. Now, I want to give it more height. I ...
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1answer
716 views

bookmarking group of vertices in 3ds max (for easily select)

I want to make group of vertices for easily select vertices,like "add selected vertices to group" in blender I want to bookmark Vertex groups in3dsmax ,like this : (this is define in blender ,I have ...
3
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1answer
696 views

FBX Export Plugin does not export animation layers [closed]

I'm trying to export a object with animation layers to a ascii fbx using 3ds Max (2012, 2014 or 2015). The thing is that while Maya exports the animation layers, the 3dsMax exports the layer data, ...
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1answer
439 views

See through material for 3ds Max

I am trying to recreate a diagram of a Brillouin Zone in 3ds Max which looks as follows: I successfully recreated the polygon shape in Pro/Engineer and imported the .prt into my setup environment (...
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1answer
614 views

3d studio max scattering with grouped object [closed]

Hello all. I want to play with scattering around my main shape and fill it with the object on the left. However 3d studio max does not recognize it as one object. I have already grouped my objects but ...
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2answers
932 views

Export MassFX simulation with FBX problem

So I've create a simple scene in 3ds MAX with a box and a rectangle with Garment Maker Modifier: Then I apply MassFX Rigid Body Modifier to the box, setting it as a dynamic object: To complete my ...
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1answer
1k views

Difficulties applying texture in 3ds Max for .obj export

So, I've started creating 3D model for my small application. Im using libgdx. I firstly created a model in 3Ds Max: Then, I did this 'render to texture thing' with those settings: I also used channel ...
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1answer
297 views

Refraction and image emitting surface

I'm trying to model a following scene: It's a project of a simple DIY projector: on the left, there's a smartphone or just something with a light-emitting display (LCD, AMOLED). Just to clarify the ...
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1answer
236 views

3D Studio Max for beginners

I would like to learn to use 3D Studio Max, but I cannot find any good tutorial to start with. I bought the manual, but there it explains in details all the possible functions you can find in the ...
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2answers
8k views

How to make camera ignore an object (my case: wall) when rendering? [closed]

I'm using 3dsmax and vray as my renderer. I want to take an interior scene but have a trouble when I render it because the camera render the wall and cannot see through it (I cannot delete the wall ...
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1answer
3k views

Can three reference images be used in 3DS Max when car modeling?

I was wondering if it is possible to model a car with only the front, back and side reference images in 3DS Max?
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1answer
7k views

How can I turn a polygon into a separate object?

I'm trying to turn those wings/canards/engines into different objects, so they won't be affected by the smoothing I'll do later on. PS: don't mind that little glitch on the wing, that only happened ...