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Questions tagged [maya]

Questions about the proprietary 3D graphics software produced by Autodesk, Inc. Maya® 3D animation software offers a comprehensive creative feature set for 3D computer animation, modeling, simulation, rendering, and compositing on a highly extensible production platform.

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Building a curved beam in 3D

I am currently building a Torii gate from this concept image, but am having issues building the top cross beam. I have used the bend deform, but I feel that I am not efficiently solving this problem. ...
Austin Coleman's user avatar
0 votes
0 answers
54 views

Is there a simple fill polygon tool in Maya like there is in blender?

I'm just moving from Blender to Maya, and have spent the last few hours trying to find a Maya equivalent to the blender fill tool. The fill tool works in the blender by selecting at least two vertices ...
dontknowwhati'mdoing's user avatar
0 votes
0 answers
221 views

Creating nurbs curves using python

I'm trying to automate the creation of nurbs curves using python for an auto rigger I am making. Unfortunately I cant seem to wrap my head around the cmds.curve command making the curve periodic. This ...
Dan O'Reilly's user avatar
0 votes
0 answers
584 views

Maya - Delete vs dissolve

Perhaps a noob question, but I come from a Blender background and I'm having trouble in handling the different ways of deleting in Maya. Blender has a thing where it always asks you 'what' you want to ...
SpectraXCD's user avatar
1 vote
0 answers
118 views

MAYA 2016: Align multiple faces in line

I want to align selected faces on line(black) so they all would be flat. How can I do this?
Maksym's user avatar
  • 11
1 vote
1 answer
222 views

UV problem with Soda Can (Maya Beginner)

Hi all I am making a Coke Can in Maya. I want to UV map it so I can add the texture of different sodas to it. I thought i was careful to use only one mesh and not have it all split into different ...
I_Keep_Trying's user avatar
0 votes
0 answers
57 views

How to make spline ik work like HumanIK's spine in Maya?

I'm trying to setup Spline Ik work like HumanIk's spine, but I can't control the bending of the curve of Spline Ik. Here is the picture: Fig.1. Compare HumanIk vs SplineIk Fig.2. My SplineIK's curve ...
123iamking's user avatar
1 vote
0 answers
563 views

The plug-in does not support the following material types: Material with type 'unknown' will be imported as a Phong material

I am new to Maya. I have a 3D model of an IKEA bed that has sheets, throw and else thing but I am only interested in the wooden bed. I was hoping to be able to import it into Maya (either of the fbx ...
Mona Jalal's user avatar
1 vote
0 answers
475 views

data loss when I use a free rig character in Maya

Every time I extract a free rig character in Maya -no matter which version I use- this error rises: "error have occurred while reading this scene that may results in data loss. please check ...
mehran560's user avatar
-4 votes
2 answers
85 views

Need for help to an amateur! [closed]

I found a caricature on Adobe and I wonder how it is made? What processes are waiting for me to make this? The Author made this by Adobe Photoshop, Zbrush, Maya, and Vray This Link on Behance: https:/...
Seyed Shahab Aldin Najmosadaty's user avatar
0 votes
0 answers
238 views

Scripted solution to penetrating meshes (Maya)

I have thousands of human meshes that are wearing garment meshes (some with looser garments and others with tighter garments). The problem is that the garments are penetrating the human mesh in ...
PiccolMan's user avatar
1 vote
1 answer
494 views

How to render a texture of an object from it's color, uvs and lighting?

I have a rock in my project: And it's UV's: It has a standard Arnold material: Ai Standard Surface with a grey color. There's also some lighting on the scene. I'm trying to generate a texture which ...
Jacob's user avatar
  • 151
1 vote
1 answer
3k views

Transfer Attributes not transfering UVs [Maya]

I'm trying to retopologize an asset (a sweater) created in Marvelous Designer using Maya 2019. Following a tutorial, I created a new flat mesh on top of the original flattened mesh and adjusted the ...
Sh.'s user avatar
  • 21
2 votes
1 answer
345 views

World machine outputs terraced maps (minecraft)

As you can see on the image above, when displacement map was applied to a plane it gave me this Minecraft look, while it should look smth like that Same goes for Maya, when i add same height map in ...
Anton Stafeyev's user avatar
1 vote
3 answers
543 views

How do I replicate this (3D) metal texture?

I work with 3D models. I'm currently trying to replicate this solid kind of surface texturing as accurately as possible: This is what I got by using chrome texturing. It's not close enough, there's ...
ChrisBean's user avatar
  • 260
1 vote
0 answers
43 views

Removing corrupt 3Delight Renderer from Scene

For a recent Maya 2018 project (Mac), I was experimenting with a bunch of different renderers. I ended up settling on vRay, but in the process I was testing 3Delight. The problem is the 3Delight is ...
JSparks's user avatar
  • 11
1 vote
2 answers
810 views

Crazy values on morph targets in unreal engine 4 [closed]

Oy I'm doing some animations in Maya 2019 and I have some issues once exporter in Unreal Engine 4.20. For exporting I use the File > Game Exporter menu. (Any other export workflow I tried so far ...
Lauloque's user avatar
  • 143
0 votes
1 answer
337 views

3ds Max Strap / bandage animation problem

Below is the image of what I am trying to achieve. My client wants me to create animations of character applying multiple straps or bandage in various ways. I've tried Normal rigging / spline IK / ...
Umar Muzammil's user avatar
0 votes
2 answers
203 views

UV map for a model that has separate components

Just starting to get into grouping and UV maps. I am using Maya LT, Substance Painter (Learning this one) and Unity 3D. The end goal is to have an object similar to this in Unity, where the handle can ...
Richards19k's user avatar
1 vote
2 answers
179 views

How is this overlay and texture change on an e-commerce site achieved?

In this site, in the customization section, how is the fabric selection applied to the clothing? Which technology are they using? Being in the fashion and retail sector, I am interested in knowing ...
Avanish Gaur's user avatar
1 vote
1 answer
133 views

Remove conflicting polygons and restore original

I'm a newbie to Maya and downloaded a model to play with. I think the surface I have is a Mesh that I performed a bunch of operations on and messed up. Is there anyway I can restore this to a simple ...
QuyNguyen2013's user avatar
0 votes
1 answer
535 views

maya export fbx and import it in another maya, all materials cannot be imported

I'm sure exported fbx has inner material, fbx correctly show materials in unity model preview, but when i import fbx in another maya scene, model is grey
chikadance's user avatar
1 vote
1 answer
408 views

Grid and design guidelines for 3D system icons?

I'm experimenting with 2D interfaces for 3D design and spatial interfaces and looking for some guidelines such as material design Note: I'm not talking about 3d icons in general (style) but icons ...
Daniel Vianna's user avatar
1 vote
1 answer
146 views

Material visibility when rotating viewport

I set the material for Unity-chan! When I set the eye material and rotate the viewport, the eye material disappears. How to make it always visible? I can change viewport 2.0 option > transparent ...
chikadance's user avatar
2 votes
0 answers
57 views

Texturing problem

i recently modeled a tower in Maya, and it's body is funnel in shape (see image 01 below), and when i unwrap it, the uv is curved like this (image 02). I want to apply a tiling brick texture to it (...
Zuneshito's user avatar
1 vote
1 answer
471 views

Vertigo effect in maya

I want to create a kind of vertigo effect in maya. However if I key frame the first and last frame (distance and focal length) it's most of the time too far to one end. I assume that the two are not ...
Frezzley's user avatar
  • 237
-1 votes
1 answer
109 views

How to draw pattern on a sphere [closed]

Can someone help me model the image below? I tried different ways and had no luck I am still a very beginner in MAYA and appreciate any help you guys can give me I tried making the pattern by moving ...
Sara's user avatar
  • 17
5 votes
0 answers
550 views

How can you "unbake" a normal/displacement/bumpmap in maya

I have a complete 3d model with all sorts of maps (to reduce geometry) added. However I would like to 3d print the model and would like the additional resolution of the maps back in the geometry of ...
Frezzley's user avatar
  • 237
0 votes
1 answer
63 views

How to create animated videos like this link? [closed]

https://m.youtube.com/watch?v=S5cFLTTIF30 I want to be able to make videos like this link. I've installed AutoDesk Maya but can't find much online help for self learning it. If there is any other ...
Love Queen's user avatar
1 vote
1 answer
160 views

Aligning Nonlinear bend to grid (MAYA)

I've been stuck on this problem for a while. I'm trying to make a road piece. Initial size is a plane of 7 x 7. That is the road piece template. Following that I wanted to make a corner piece but it ...
GreySkull's user avatar
0 votes
1 answer
708 views

Maya 2017 - Mesh Mirror results my mesh wrongly symmetry sculpt

Assume I have a cube with: subdivisions width = 4 subdivisions height = 4 I delete the 4th faces I mirror it Apply the mirror then move the offset to make sure no subdivision width is hide, next ...
123iamking's user avatar
1 vote
1 answer
1k views

3ds max 2014 - import FBX from Maya 2017 then see nothing

According to Transfering a 3ds Max scene to Maya and vice versa Export the scene file as fbx and import the fbx into the other application. I use Maya 2017 to export my scene into a FBX file. ...
123iamking's user avatar
3 votes
1 answer
984 views

Indenting a shape into a model

I want to use this 2d to indent my 3d mesh of a bottle to get a similar result to the example below Thanks for the help been trying to work this one out for ages, if you have any other solutions that'...
Sam's user avatar
  • 31
0 votes
2 answers
182 views

Smoothness and mental ray in Maya

When I create a polygon, there are three quality display settings in Maya: rough, medium and smooth. What is the use of these display qualities in realtime and what does smoothness really indicates? I ...
Tadi's user avatar
  • 9
2 votes
1 answer
4k views

import multiple meshes in autodesk maya without overwriting the first

I'm an architecture student trying to design a virtual world with fbx's made from recap360. The problem is when I try to import another fbx in the same scene. The first scene gets overwritten by the ...
Lukas Claessens's user avatar
0 votes
1 answer
214 views

Importing issues from Maya 2015 to 2017

I tried to import a scene (it was a glock model) from 2015 to 2017, however for some reason, the grip of the gun is all messed up: as seen with the first image. Is it a problem with the gun itself or ...
Tat5ato's user avatar
-3 votes
3 answers
3k views

So what's difference between MAYA and Blender?

So I am studying blender in my school as alternative subject for about 10 months and some of classmates recommended me this application (MAYA). Should I switch ? Kindly consider my specs Here. Thanks !...
KentZ's user avatar
  • 1
1 vote
0 answers
64 views

Where should a render camera be placed in order to replicate an actual photo?

I am looking to replicate an actual photo with an Autodesk Maya render. However, every time I attempt a render it seems to be looking a bit down and to the left in relation to the actual photo, e.g.: ...
Will Tekulve's user avatar
2 votes
2 answers
420 views

Smooth edges in Maya

I imported an illustrator text to Maya and applied a Bevel, so I have this: Now what I want is to smooth the edges of the letters, something like this I made 2 years ago: I was able to do it 2 ...
Radipacuit's user avatar
1 vote
1 answer
484 views

Is it possible to snap a vertex of a shape to a specific point of a nurb curve?

I almost get the feeling that no matter what I try to use curves for, it's not their intended use, so I can't do the thing. Onto the question. How do I snap 1 to 2? Snapping to curves doesn't snap ...
user avatar
-1 votes
1 answer
518 views

How Can I Put A 2d Image Into The Side Viewport? | Maya 2016

I'm a student who is very new to Maya, and I am wondering how to put an image into the side viewport to allow me to turn 2d objects into 3d objects. I used to to this exact same thing in Cinema 4d, ...
VenHayz's user avatar
-1 votes
1 answer
134 views

How to integrate a dresser with movable drawer in UE4?

I modeled a dresser in Maya. Right now it is divided in 19 objects. The drawer faces are copy and have their own unique place in the UVs and the knobs and back drawers are instances and are stacked on ...
spexel's user avatar
  • 1
-1 votes
1 answer
2k views

Object is broken in Smooth Mesh Preview (press 3) maya 2014

Model after "Mesh > Mirror Geometry" Model I created (right) and Model on my video tutorial in Smooth Mesh Preview I encounter the following issues when moving through mode "Smooth Mesh Preview" ...
Tuan Quoc's user avatar
0 votes
0 answers
237 views

Shell like scaling in Maya

Is there a way to scale a duplicate of a mesh in Maya so that it acts like the shell instead of a proportional scale?
David Kerr's user avatar
1 vote
1 answer
31 views

Maya 2015 Road cliping through ground

i've been working on a project for a tile map based game, so i've been setting up those maps in Maya, but somehow the road of the map is clipping through the ground underneath it when the camera is ...
Levi Visser's user avatar
0 votes
1 answer
4k views

Can't delete vertices in Maya

I've switched from C4D and Blender to Maya and bumped into few problems. One of this problems is why sometimes I can't delete vertices? I've tried Delete, Backspace, Ctrl+Delete, Ctrl+Backspace, ...
Roman's user avatar
  • 101
1 vote
1 answer
3k views

How can I smoothly merge two cylinders that intersect at an angle using 3D Maya?

I am a beginner using 3D Maya, and I am trying to merge two cylinders at an angle smoothly, as shown in the image below: I don't know what the proper terminology for this action is, so I have been ...
Max's user avatar
  • 113
0 votes
2 answers
646 views

cut cylinder shape in to 2 parts

i'm very new to MAYA [version-2013] .i need to create 3d threaded rod for mechanical simulation .i found nicely modeled 3d nail and i know i can take a rod by removing head of the nail so i want to ...
Fast Snail's user avatar
1 vote
1 answer
719 views

Automatically load obj to Maya

I would like to batch render 1000 models using Maya. I have set up a Maya scene and I need to render these models one-by-one with the same scene I am thinking of writing a MEL script that does the ...
mushin's user avatar
  • 13
-1 votes
1 answer
30k views

Importing models from another maya project

I created a scene in Maya in which I created my enviroment (flour, walls etc). In another scene I designed my character and I hooked up it's rig. Now I am looking for a way to export my character from ...
John Demetriou's user avatar