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Questions about the proprietary 3D graphics software produced by Autodesk, Inc. Maya® 3D animation software offers a comprehensive creative feature set for 3D computer animation, modeling, simulation, rendering, and compositing on a highly extensible production platform.

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1answer
18 views

How can I reapply a texture to the new modified mesh after using the bevel modifier in 3DS Max?

See the screenshot attached. The rainbow texture was applied to a very thin half-circle as you can see. After bevelling, I was able to make the semi-circle wider as intended but the texture "has not ...
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0answers
41 views

Glass like low poly plane modelling

How can I create something like this, with the glass like material and the reflections? I already created a low poly plane changed the vertices so it has the same shape, but I don't know how to ...
0
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1answer
22 views

UV map for a model that has separate components

Just starting to get into grouping and UV maps. I am using Maya LT, Substance Painter (Learning this one) and Unity 3D. The end goal is to have an object similar to this in Unity, where the handle can ...
0
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1answer
37 views

How is this overlay and texture change on an e-commerce site achieved?

In this site, in the customization section, how is the fabric selection applied to the clothing? Which technology are they using? Being in the fashion and retail sector, I am interested in knowing ...
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0answers
28 views

Why did my mesh object turn yellow when I created a NURBS primitive in Maya?

I have one static mesh object in my scene. I am trying to set revolving camera around it. When I am creating a NURBS primitive next to the object, it turns blue, then yellow, and finally everything ...
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0answers
16 views

Shaders not visible while using Maya2018

I was exercising with Maya, following a tutorial, when I've found that there's probably something wrong with my settings, or that I'm actually making a mistake which I'm not able to understand. I've ...
0
votes
1answer
30 views

Remove conflicting polygons and restore original

I'm a newbie to Maya and downloaded a model to play with. I think the surface I have is a Mesh that I performed a bunch of operations on and messed up. Is there anyway I can restore this to a simple ...
0
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0answers
57 views

Importing OBJ file into Maya 2018 takes way too long than into Blender

I'm trying to import a model exported from ZBrush as OBJ into Maya 2018. The process takes a very long amount of time and even then the UI of Maya seems unresponsive and laggy. The performance in ...
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0answers
17 views

maya: after “bake to control rig”, when i change one ik, other ik will be reset

for ex, I use unity chan asset I import it's fbx model and fbx animation after hik > bake > bake to control rig when I change one ik and change another ik, the first ik will be reset, I hope keep ...
0
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1answer
61 views

maya export fbx and import it in another maya, all materials cannot be imported

I'm sure exported fbx has inner material, fbx correctly show materials in unity model preview, but when i import fbx in another maya scene, model is grey
1
vote
1answer
84 views

Grid and design guidelines for 3D system icons?

I'm experimenting with 2D interfaces for 3D design and spatial interfaces and looking for some guidelines such as material design Note: I'm not talking about 3d icons in general (style) but icons ...
0
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1answer
46 views

Material visibility when rotating viewport

I set the material for unity-chan (https://assetstore.unity.com/packages/3d/characters/unity-chan-model-18705) When I set the eye material and rotate the viewport, the eye material disappear. How to ...
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0answers
27 views

Texturing problem

i recently modeled a tower in Maya, and it's body is funnel in shape (see image 01 below), and when i unwrap it, the uv is curved like this (image 02). I want to apply a tiling brick texture to it (...
1
vote
1answer
112 views

Vertigo effect in maya

I want to create a kind of vertigo effect in maya. However if I key frame the first and last frame (distance and focal length) it's most of the time too far to one end. I assume that the two are not ...
0
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0answers
79 views

Maya - removing namespace before importing reference objects corrupting file?

Maya Problem. If I make the mistake of deleting and merging a namespace with the parent BEFORE importing the reference objects the file will break (all animation will dissapear from controllers). This ...
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0answers
36 views

Import FBX Maya animation with gravity and directional force into Three JS

I'm trying to figure out how to capture an animation that I made in Maya using gravity and and two directional forces to pull an avocado apart. I'm currently using three objects and the animation is ...
-1
votes
1answer
36 views

How to draw pattern on a sphere [closed]

Can someone help me model the image below? I tried different ways and had no luck I am still a very beginner in MAYA and appreciate any help you guys can give me I tried making the pattern by moving ...
2
votes
0answers
43 views

How can you “unbake” a normal/displacement/bumpmap in maya

I have a complete 3d model with all sorts of maps (to reduce geometry) added. However I would like to 3d print the model and would like the additional resolution of the maps back in the geometry of ...
0
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1answer
39 views

How to create animated videos like this link? [closed]

https://m.youtube.com/watch?v=S5cFLTTIF30 I want to be able to make videos like this link. I've installed AutoDesk Maya but can't find much online help for self learning it. If there is any other ...
0
votes
1answer
48 views

Aligning Nonlinear bend to grid (MAYA)

I've been stuck on this problem for a while. I'm trying to make a road piece. Initial size is a plane of 7 x 7. That is the road piece template. Following that I wanted to make a corner piece but it ...
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0answers
42 views

Bad size of skeleton in HumanIK (MAYA)

I was going to add a skeleton to my character in Autodesk Maya, using HumanIK - as always. But after I clicked the "Create" option, my skeleton became unnatural big: I tried to change preferences or ...
0
votes
0answers
44 views

Maya: How to create an void Helix?

I'm completely noob using Maya, I'm starting now! So, I'm trying to create an Helix using simply: Create -> Polygon Primitive -> Helix It works :) But i would like to void that Helix , like a ...
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0answers
46 views

How to extrude faces that I forgot to extrude?

When I was moddeling a lightsaber I forgot to select two faces, so I didn't extrude them. I noticed this after some time and I do not know how to fix it without to start a new project. An idea is also ...
0
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1answer
225 views

Maya 2017 - Mesh Mirror results my mesh wrongly symmetry sculpt

Assume I have a cube with: subdivisions width = 4 subdivisions height = 4 I delete the 4th faces I mirror it Apply the mirror then move the offset to make sure no subdivision width is hide, next ...
0
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1answer
289 views

3ds max 2014 - import FBX from Maya 2017 then see nothing

According to Transfering a 3ds Max scene to Maya and vice versa Export the scene file as fbx and import the fbx into the other application. I use Maya 2017 to export my scene into a FBX file. ...
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0answers
56 views

Unable to bridge my cylinders

I am making a roller coaster in Maya 2017. I have been following this tutorial. I am at the part where I have to bridge all the individual pieces But when I try to connect the edges by using the ...
1
vote
1answer
140 views

Indenting a shape into a model

I want to use this 2d to indent my 3d mesh of a bottle to get a similar result to the example below Thanks for the help been trying to work this one out for ages, if you have any other solutions that'...
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votes
2answers
118 views

Smoothness and mental ray in Maya

When I create a polygon, there are three quality display settings in Maya: rough, medium and smooth. What is the use of these display qualities in realtime and what does smoothness really indicates? I ...
1
vote
1answer
602 views

import multiple meshes in autodesk maya without overwriting the first

I'm an architecture student trying to design a virtual world with fbx's made from recap360. The problem is when I try to import another fbx in the same scene. The first scene gets overwritten by the ...
0
votes
1answer
162 views

Importing issues from Maya 2015 to 2017

I tried to import a scene (it was a glock model) from 2015 to 2017, however for some reason, the grip of the gun is all messed up: as seen with the first image. Is it a problem with the gun itself or ...
-4
votes
3answers
3k views

So what's difference between MAYA and Blender?

So I am studying blender in my school as alternative subject for about 10 months and some of classmates recommended me this application (MAYA). Should I switch ? Kindly consider my specs Here. Thanks !...
1
vote
0answers
57 views

Where should a render camera be placed in order to replicate an actual photo?

I am looking to replicate an actual photo with an Autodesk Maya render. However, every time I attempt a render it seems to be looking a bit down and to the left in relation to the actual photo, e.g.: ...
2
votes
2answers
256 views

Smooth edges in Maya

I imported an illustrator text to Maya and applied a Bevel, so I have this: Now what I want is to smooth the edges of the letters, something like this I made 2 years ago: I was able to do it 2 ...
1
vote
1answer
171 views

Is it possible to snap a vertex of a shape to a specific point of a nurb curve?

I almost get the feeling that no matter what I try to use curves for, it's not their intended use, so I can't do the thing. Onto the question. How do I snap 1 to 2? Snapping to curves doesn't snap ...
-1
votes
1answer
359 views

How Can I Put A 2d Image Into The Side Viewport? | Maya 2016

I'm a student who is very new to Maya, and I am wondering how to put an image into the side viewport to allow me to turn 2d objects into 3d objects. I used to to this exact same thing in Cinema 4d, ...
-1
votes
1answer
94 views

How to integrate a dresser with movable drawer in UE4?

I modeled a dresser in Maya. Right now it is divided in 19 objects. The drawer faces are copy and have their own unique place in the UVs and the knobs and back drawers are instances and are stacked on ...
-1
votes
1answer
569 views

Object is broken in Smooth Mesh Preview (press 3) maya 2014

Model after "Mesh > Mirror Geometry" Model I created (right) and Model on my video tutorial in Smooth Mesh Preview I encounter the following issues when moving through mode "Smooth Mesh Preview" ...
0
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0answers
111 views

Shell like scaling in Maya

Is there a way to scale a duplicate of a mesh in Maya so that it acts like the shell instead of a proportional scale?
1
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1answer
22 views

Maya 2015 Road cliping through ground

i've been working on a project for a tile map based game, so i've been setting up those maps in Maya, but somehow the road of the map is clipping through the ground underneath it when the camera is ...
0
votes
1answer
847 views

Can't delete vertices in Maya

I've switched from C4D and Blender to Maya and bumped into few problems. One of this problems is why sometimes I can't delete vertices? I've tried Delete, Backspace, Ctrl+Delete, Ctrl+Backspace, ...
1
vote
1answer
2k views

How can I smoothly merge two cylinders that intersect at an angle using 3D Maya?

I am a beginner using 3D Maya, and I am trying to merge two cylinders at an angle smoothly, as shown in the image below: I don't know what the proper terminology for this action is, so I have been ...
0
votes
2answers
409 views

cut cylinder shape in to 2 parts

i'm very new to MAYA [version-2013] .i need to create 3d threaded rod for mechanical simulation .i found nicely modeled 3d nail and i know i can take a rod by removing head of the nail so i want to ...
1
vote
1answer
472 views

Automatically load obj to Maya

I would like to batch render 1000 models using Maya. I have set up a Maya scene and I need to render these models one-by-one with the same scene I am thinking of writing a MEL script that does the ...
-1
votes
1answer
21k views

Importing models from another maya project

I created a scene in Maya in which I created my enviroment (flour, walls etc). In another scene I designed my character and I hooked up it's rig. Now I am looking for a way to export my character from ...
3
votes
1answer
9k views

How to convert an Illustrator file to a 3D model?

I have been trying to convert an illustrator file to a 3D model for a few hours now, but I keep coming across the same errors. I am using Maya, but I wouldn't mind using 3DS Max if it would fix my ...
2
votes
1answer
128 views

Are softwares like maya, autocad, 3d max, nuke, etc. helpful in anyway to a ui/ux designer

Are the above softwares actually helpful in any practical way while applying for a job in big companies as a ui/ux designer?
2
votes
1answer
4k views

Cannot freeze transformations in Maya

I'm trying to freeze transforms in Maya, for an object that has animated children, but is not animated itself. (Explanation will follow in detail) First of all, is this possible? Because it should be,...
1
vote
1answer
782 views

How to divide a very big .obj file?

I have found this very nice 3d model of a city : http://tf3dm.com/3d-model/paris-33983.html However the model is very big and has lots of streets, buildings etc. whereas I only need a small part of ...
3
votes
1answer
10k views

How to merge two UV sets in Maya

I'm struggling to make this scene to show the textures in the viewport, it was imported from this COLLADA file, and it renders ok in mental ray. Activating textures (key 6) in the view port won't ...
2
votes
1answer
4k views

How to change my manipulator to global?

Can I know how to change the manipulator from the current local status to global? Unable to do it via clicking right button and getting the local/global options (the option doesn't appear). Please ...