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usually refers to the activity of creating three-dimensional objects in a digital, two-dimensional space.

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1answer
48 views

Creating cinematic for an app/Question about 3D Models

I would say that I'm fairly new to the modeling and animation field but I'm not a complete beginner. I'm trying to create a cinematic for a program, just don't exactly have the time to go through all ...
0
votes
1answer
22 views

UV map for a model that has separate components

Just starting to get into grouping and UV maps. I am using Maya LT, Substance Painter (Learning this one) and Unity 3D. The end goal is to have an object similar to this in Unity, where the handle can ...
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1answer
62 views

Is there a 3D modeller that Auto-generates models from blueprints?

Could there be a 3D modeller that can generate a 3D model from a blueprint or reference image where the blueprint shows at least two different perspectives of the object, so the modeller uses some ...
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2answers
61 views

How to make a curve when having a corner?

Let's say a table or something that is made from a cube. I have the corners of the table and I want to make them more circular. How is this made? I know bevel technique that can make it a bit more ...
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0answers
34 views

How can we generate automatically random humanoid characters with Makehuman software to create a dataset of human body models using scripting?

I have to create a dataset of human body models. The models can be random in size and measurements. can somebody tell me how can I write a script in Makehuman software so that it would generate about ...
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0answers
16 views

Shaders not visible while using Maya2018

I was exercising with Maya, following a tutorial, when I've found that there's probably something wrong with my settings, or that I'm actually making a mistake which I'm not able to understand. I've ...
0
votes
1answer
46 views

Material visibility when rotating viewport

I set the material for unity-chan (https://assetstore.unity.com/packages/3d/characters/unity-chan-model-18705) When I set the eye material and rotate the viewport, the eye material disappear. How to ...
0
votes
1answer
147 views

3ds max path deform modifier won't align correctly

When I try to use the "PathDeform(WSM)" modifier sometimes it works fine but other times it won't align correctly when I use the "move to path" button and just snaps to some other place. I have tried ...
3
votes
1answer
42 views

Model closing on the Z axis

As you can see I have this 3D mark model and I am interested in a way to complete (close it) on the Z axis .(add a smoothed chin and top part). This can be using any known tool or transformation from ...
0
votes
1answer
39 views

How to create animated videos like this link? [closed]

https://m.youtube.com/watch?v=S5cFLTTIF30 I want to be able to make videos like this link. I've installed AutoDesk Maya but can't find much online help for self learning it. If there is any other ...
0
votes
1answer
227 views

Complex Wireframe to solid for use in Autodesk 2018

I'm working on a project for a piece of coursework with which I really need a hand. I can't figure this out and have tried looking at multiple google searches and community posts which all seem to be ...
-1
votes
2answers
250 views

Proffesional game or animation 3d models

I'm learning how to make 3D animation (I know that one person can't do much in this topic but I want to give a try). I have been keen on it for 1-2 years, but I have been started doing it seriously a ...
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0answers
46 views

How to extrude faces that I forgot to extrude?

When I was moddeling a lightsaber I forgot to select two faces, so I didn't extrude them. I noticed this after some time and I do not know how to fix it without to start a new project. An idea is also ...
3
votes
2answers
82 views

Is there a wooden manikin whose position translates directly into software?

I wonder if there is a wooden manikin of this type: That is connected to a computer such as its position is reflected into the 3D model. I feel like this type of interface would be more effective ...
0
votes
1answer
110 views

Is fracture voronoi breaking my surface?

when I use fracture voronoi on any round object (sphere, pill, torus...), the surface of the material get fragmented like the image above (phong tag isnt the cause). When I tried to subdiv the ...
0
votes
0answers
27 views

how can i model a flatstone paving in 3dsmax?

i need to make a paving like this image.is there any script for this? thanks
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vote
2answers
129 views

Simple 3D Drawings

I'm hoping someone can point me in the direction of a 3D modelling program or some such. I simply wish to draw/view: edges/lines; solid triangles; wireframe boxes. I also prefer to manually adjust ...
4
votes
9answers
3k views

Is there a tool that can create a 3D model of a face from a photograph?

I am looking for something that is good at recognizing faces and create a 3D model from a 2D photo, especially when the face is slightly turned, like those portraits which have the subject looking to ...
1
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1answer
60 views

How to model charcoal grate's rods?

What modifier to use for transform horizontal rods by arc like at this photo? I try to transform manually, but it is very slow.
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0answers
364 views

How to convert vertex-colored mesh for use in SketchUp?

Did anyone succeed in importing a vertex-colored mesh into Sketchup? (My goal is to get a meshed pointcloud from an upcoming laserscan project into SketchUp and then publish it in Google Earth.) For ...
0
votes
1answer
773 views

3ds Max: Trying to reduce polygons in multiple objects, while others are automatically adding [closed]

So here's my bike model and I'm trying to reduce the amount of polygons in multiple objects by using ProOptimizer. The problem is that every time I'm clicking calculate, then reduce the amount of ...
1
vote
0answers
229 views

Are there mathematical models behind Google material design metrics?

Google's Material Design guidelines such as Typography - Style - Google design guidelines or Metrics & keylines - Layout - Google design guidelines contains many ad hoc metrics for font sizing, ...
-1
votes
1answer
360 views

How Can I Put A 2d Image Into The Side Viewport? | Maya 2016

I'm a student who is very new to Maya, and I am wondering how to put an image into the side viewport to allow me to turn 2d objects into 3d objects. I used to to this exact same thing in Cinema 4d, ...
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votes
1answer
571 views

Object is broken in Smooth Mesh Preview (press 3) maya 2014

Model after "Mesh > Mirror Geometry" Model I created (right) and Model on my video tutorial in Smooth Mesh Preview I encounter the following issues when moving through mode "Smooth Mesh Preview" ...
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votes
2answers
308 views

Trying to create a particular object in 3Ds Max

I'm trying to make this And I've got to this The dimensions are radius=49.75inches, we're assuming half an inch thickness height is 90inches How do you add the curves in the cove? If there's an ...
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votes
1answer
624 views

Ungrouping and then regrouping in Sketchup

Given a model with no grouping, it's easy to select all items from one side of the model and move them the same distance, together, as a group. The effect of this is to elongate the model, but ...
1
vote
1answer
368 views

3ds Max - Turn an uneven rectangle into a box

I am a game programmer and I am trying to learn 3D Modelling by doing my own art for games. So I run into this problem: I created this model using a Rectangle. Now, I want to give it more height. I ...
1
vote
1answer
2k views

How can I smoothly merge two cylinders that intersect at an angle using 3D Maya?

I am a beginner using 3D Maya, and I am trying to merge two cylinders at an angle smoothly, as shown in the image below: I don't know what the proper terminology for this action is, so I have been ...
5
votes
1answer
485 views

What is the characters style in these Japanese games called? [closed]

These are screenshots from Harvest Moon and Trails from the Sky. I'm trying to find tutorials or something similar to help me learn to create characters of this style, but I don't know what to search ...
1
vote
1answer
54 views

When should I set the final output camera in maya ? [closed]

I have a question , Please help me . When to set the final output view camera ? Should I set that before modeling or after finishing the model . I have big confusion on it . If I set the camera ...
1
vote
1answer
705 views

Faster modeling workflow in 3DS Max [closed]

As a Blender user for 2 years, I'm very comftoble with its workflow and I found modeling in 3DS Max a bit of a slower process than Blender. For example, Extruding in Blender can be done by hitting "E" ...
3
votes
1answer
9k views

How to convert an Illustrator file to a 3D model?

I have been trying to convert an illustrator file to a 3D model for a few hours now, but I keep coming across the same errors. I am using Maya, but I wouldn't mind using 3DS Max if it would fix my ...
0
votes
1answer
902 views

Preserve shape on object on different subdivision levels in 3DSMax?

Is there a way or a feature or a modifier in 3DS Max like the "Turbo-smooth" modifier that would preserve the shape of an object on other subdivision levels after making changes to it on a high ...
0
votes
1answer
941 views

How to model with “isoline display” in 3DS Max?

When used a "turbosmooth" modifier with "edged faces" pressed on, there is a feature called "Isoline display", which ignores all other edges but those from the original geometry and at the same time ...
1
vote
1answer
785 views

How to divide a very big .obj file?

I have found this very nice 3d model of a city : http://tf3dm.com/3d-model/paris-33983.html However the model is very big and has lots of streets, buildings etc. whereas I only need a small part of ...
1
vote
4answers
38k views

Subdivide edges/polygons in 3dS Max?

What is the way to subdivide individual edges/polygons in 3dS Max? That is, to add more vertexes on edges and to add more vertices/edges on faces. For edges - For a polygons - Anybody knows how to ...
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votes
0answers
2k views

How to scale/rotate vertexes/edges/faces around a point in 3DS Max?

When using Blender, you have a "3d cursor", that you can put it on a location and then make an operation like scale and rotate around that point. Can I do the same in 3DS Max? When that point is ...
3
votes
9answers
8k views

Turn die-line into 3D mock-up

If I have a 2D die-line of a product. What's the quickest way to turn it into a 3D mock-up? Preferably it should output to a popular 3D format like 3ds Max. Here's an example of the kind of dieline I'...
5
votes
5answers
12k views

Is it necessary to be good at drawing, to develop good 3D digital design skills for modeling and animation?

I want to make 3D animation films. Not as hi-fi as Disney and Pixar of course, but as close to them as an indie animator can get. I'm good (not enviable, just plain good) at drawing things on paper ...
1
vote
1answer
2k views

maya skeleton smooth bind acting weird

I have a problem with rigging in maya. I have a skeleton that I smooth bound to the model. The normal position of the legs are this: But when I move the controller on the left foot, the skin on the ...
4
votes
1answer
3k views

3D objects with raised border in illustrator

I'm trying to make something similar to this in illustrator using the 3D feature. What I'm strugling with is getting the border to be raised relative to the base of the tray. I start off with a ...
1
vote
1answer
288 views

How do I make mecha-style models?

I am rather newbish at modeling and noob at texturing. For a few weeks I have been trying to make some buildings inspired from Oblivion (the scify movie) and perhaps Elysium. What happens is, I start ...
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1answer
2k views

Some ideas to improve my skill in 3ds max modeling

I'm a beginner in 3DS Max and I want to start/improve my modelling skill!!! Any ideas for some objects that are both easy and use many modifier and technics? Thanks and have a good day!
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votes
2answers
1k views

How to do symmetric modeling on Houdini?

I am trying to switch to Houdini from XSI. In XSI I could do something called symmetric modeling. Cut an object by half, and mirror it. And edit just the source half, then I get exactly same result ...
1
vote
1answer
2k views

How to create a spline from an AutoCAD .DWG file in 3ds Max?

I'm kinda new to 3ds max, and I don't know AutoCAD. I'm trying to create a line (spline?) to outline a building's basement plan, then I will extrude it and go on with the modelling. To create the ...