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Questions tagged [modeling]

usually refers to the activity of creating three-dimensional objects in a digital, two-dimensional space.

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12 views

Normal map problem because of softening the normals on low poly using “soften edge”

so I have this problem with generating the normal map, when I generate the normal map, the faces on the ends have a kinda weird "S" shape. I generated the normal map using xnormal. I tried baking the ...
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1answer
21 views

How can I change Photoshop's Extrusion Depth unit of measurement?

I have created the following image, by heading to 'Windows > 3D > Extrusion > Create' within Photoshop: I would now like to reduce its Extrusion Depth, using Millimeters as the unit of measurement. ...
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1answer
2k views

How to scale/rotate vertexes/edges/faces around a point in 3DS Max?

When using Blender, you have a "3d cursor", that you can put it on a location and then make an operation like scale and rotate around that point. Can I do the same in 3DS Max? When that point is ...
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1answer
40 views

3DSMAX: Cleaning up a photogrammetry model

I'm attempting to build a model of a car fender. The goal is to modify this in software, CNC route a mold and fabricate the resulting part. The original part is fairly complex, with a bunch of ...
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1answer
35 views

Synfig studio: how does one make generic animated skeletons

I have cutout characters which their bodies are made of limbs in separate images. Say, I have a generic humanoid skeleton, and I have animations which make this skeleton move, and I want any new model ...
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1answer
22 views

Weld verticies in 3D Studio Max

So I have four splines (not the same object) in 3D Studio Max and I need to weld the vertices to make them one spline. Is this even possible? How?
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0answers
17 views

how to limit translate of an object to just move on surface of another object in maya?

I want to be able to move the eye lens that I have created and limit its translate to just move along the surface of my eyeball and because my eyeball is round I don't know how to do it
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1answer
79 views

Material visibility when rotating viewport

I set the material for unity-chan (https://assetstore.unity.com/packages/3d/characters/unity-chan-model-18705) When I set the eye material and rotate the viewport, the eye material disappear. How to ...
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1answer
943 views

3ds max path deform modifier won't align correctly

When I try to use the "PathDeform(WSM)" modifier sometimes it works fine but other times it won't align correctly when I use the "move to path" button and just snaps to some other place. I have tried ...
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1answer
838 views

Ungrouping and then regrouping in Sketchup

Given a model with no grouping, it's easy to select all items from one side of the model and move them the same distance, together, as a group. The effect of this is to elongate the model, but ...
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1answer
38 views

Set scale of object by giving distance between two points

Is there any 3D modeling program (Blender, Meshmixer, etc.) that has this function: Select two points Give the program a dimension Program will scale model entire model proportionally, so that the ...
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3answers
793 views

What software is appropriate for professional game or animation 3d models?

I'm learning how to make 3D animation (I know that one person can't do much in this topic but I want to give a try). I have been keen on it for 1-2 years, but I have been started doing it seriously ...
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2answers
42 views

UV map for a model that has separate components

Just starting to get into grouping and UV maps. I am using Maya LT, Substance Painter (Learning this one) and Unity 3D. The end goal is to have an object similar to this in Unity, where the handle can ...
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9answers
11k views

Turn die-line into 3D mock-up

If I have a 2D die-line of a product. What's the quickest way to turn it into a 3D mock-up? Preferably it should output to a popular 3D format like 3ds Max. Here's an example of the kind of dieline I'...
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0answers
116 views

How to recreate this graphic? Cinema 4D, Illustrator or Photoshop? [duplicate]

I would love to recreate this black an white graphic. I guess the best way is to model it in Cinema 4D, export it to photoshop and put the dots on a smart object? How would you guys do it? Thanks a ...
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1answer
62 views

Sources for beautiful 3D models of humans

I can't seem to find beautiful models of humans in 3D. Here are some examples of what I am looking for. Where can I find models such as these?
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6answers
50k views

Subdivide edges/polygons in 3dS Max?

What is the way to subdivide individual edges/polygons in 3dS Max? That is, to add more vertexes on edges and to add more vertices/edges on faces. For edges - For a polygons - Anybody knows how to ...
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1answer
121 views

When is best to model in eyes in 3D? [closed]

I am creating my first 3D model in C4D (arachnid from Starship Troopers) and my thought was to get the basic shape down before adding greater detail - including the eye holes... or should this be done ...
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4answers
1k views

Difference between traditional and digital 3D

What is the basic difference between traditional 3D and digital 3D? As you'll be seeing in the attachment, it is used on major sites like artstation! www.artstation.com
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0answers
29 views

3DS Max Making 45Deg Miters

I'm making a molding for a wall. I have a completely vertical piece and a completely horizontal piece. At the top cap of the vertical piece I want to make a 45 deg miter to join with the horizontal ...
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0answers
47 views

Sketch is still visible after extrude

I have a problem with a sketch. After I've extruded it, I can still see the same sketch on top of the object. I've had this problem a few times but I've never understood why it's happening. Here's the ...
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1answer
34 views

Do 3D modellers get to keep their models?

So after a modeller has finished their work on a game or a CGI asset in a film, is the person who created the model allowed to keep said asset once the project is completed?
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3answers
94 views

Looking for way to sell 3D models without sharing my personal info [closed]

I've been practicing 3D modelling for a few months now. I want to find a way to sell models, maybe make models on commission. However, at least at the beginning I don't want to do this using my real ...
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1answer
55 views

Creating cinematic for an app/Question about 3D Models

I would say that I'm fairly new to the modeling and animation field but I'm not a complete beginner. I'm trying to create a cinematic for a program, just don't exactly have the time to go through all ...
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1answer
1k views

Is there a 3D modeller that Auto-generates models from blueprints?

Could there be a 3D modeller that can generate a 3D model from a blueprint or reference image where the blueprint shows at least two different perspectives of the object, so the modeller uses some ...
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2answers
284 views

How to make a curve when having a corner?

Let's say a table or something that is made from a cube. I have the corners of the table and I want to make them more circular. How is this made? I know bevel technique that can make it a bit more ...
3
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1answer
47 views

Model closing on the Z axis

As you can see I have this 3D mark model and I am interested in a way to complete (close it) on the Z axis .(add a smoothed chin and top part). This can be using any known tool or transformation from ...
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1answer
46 views

How to create animated videos like this link? [closed]

https://m.youtube.com/watch?v=S5cFLTTIF30 I want to be able to make videos like this link. I've installed AutoDesk Maya but can't find much online help for self learning it. If there is any other ...
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2answers
149 views

Simple 3D Drawings

I'm hoping someone can point me in the direction of a 3D modelling program or some such. I simply wish to draw/view: edges/lines; solid triangles; wireframe boxes. I also prefer to manually adjust ...
3
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2answers
211 views

Is there a wooden manikin whose position translates directly into software?

I wonder if there is a wooden manikin of this type: That is connected to a computer such as its position is reflected into the 3D model. I feel like this type of interface would be more effective ...
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1answer
447 views

Complex Wireframe to solid for use in Autodesk 2018

I'm working on a project for a piece of coursework with which I really need a hand. I can't figure this out and have tried looking at multiple google searches and community posts which all seem to be ...
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1answer
301 views

How do I make mecha-style models?

I am rather newbish at modeling and noob at texturing. For a few weeks I have been trying to make some buildings inspired from Oblivion (the scify movie) and perhaps Elysium. What happens is, I start ...
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1answer
204 views

Is fracture voronoi breaking my surface?

when I use fracture voronoi on any round object (sphere, pill, torus...), the surface of the material get fragmented like the image above (phong tag isnt the cause). When I tried to subdiv the ...
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9answers
4k views

Is there a tool that can create a 3D model of a face from a photograph?

I am looking for something that is good at recognizing faces and create a 3D model from a 2D photo, especially when the face is slightly turned, like those portraits which have the subject looking to ...
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1answer
432 views

How Can I Put A 2d Image Into The Side Viewport? | Maya 2016

I'm a student who is very new to Maya, and I am wondering how to put an image into the side viewport to allow me to turn 2d objects into 3d objects. I used to to this exact same thing in Cinema 4d, ...
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1answer
68 views

How to model charcoal grate's rods?

What modifier to use for transform horizontal rods by arc like at this photo? I try to transform manually, but it is very slow.
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1answer
807 views

Object is broken in Smooth Mesh Preview (press 3) maya 2014

Model after "Mesh > Mirror Geometry" Model I created (right) and Model on my video tutorial in Smooth Mesh Preview I encounter the following issues when moving through mode "Smooth Mesh Preview" ...
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0answers
550 views

How to convert vertex-colored mesh for use in SketchUp?

Did anyone succeed in importing a vertex-colored mesh into Sketchup? (My goal is to get a meshed pointcloud from an upcoming laserscan project into SketchUp and then publish it in Google Earth.) For ...
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1answer
2k views

3ds Max: Trying to reduce polygons in multiple objects, while others are automatically adding [closed]

So here's my bike model and I'm trying to reduce the amount of polygons in multiple objects by using ProOptimizer. The problem is that every time I'm clicking calculate, then reduce the amount of ...
2
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1answer
10k views

How to convert an Illustrator file to a 3D model?

I have been trying to convert an illustrator file to a 3D model for a few hours now, but I keep coming across the same errors. I am using Maya, but I wouldn't mind using 3DS Max if it would fix my ...
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0answers
244 views

Are there mathematical models behind Google material design metrics?

Google's Material Design guidelines such as Typography - Style - Google design guidelines or Metrics & keylines - Layout - Google design guidelines contains many ad hoc metrics for font sizing, ...
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2answers
403 views

Trying to create a particular object in 3Ds Max

I'm trying to make this And I've got to this The dimensions are radius=49.75inches, we're assuming half an inch thickness height is 90inches How do you add the curves in the cove? If there's an ...
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1answer
615 views

3ds Max - Turn an uneven rectangle into a box

I am a game programmer and I am trying to learn 3D Modelling by doing my own art for games. So I run into this problem: I created this model using a Rectangle. Now, I want to give it more height. I ...
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1answer
2k views

How can I smoothly merge two cylinders that intersect at an angle using 3D Maya?

I am a beginner using 3D Maya, and I am trying to merge two cylinders at an angle smoothly, as shown in the image below: I don't know what the proper terminology for this action is, so I have been ...
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1answer
786 views

Faster modeling workflow in 3DS Max [closed]

As a Blender user for 2 years, I'm very comftoble with its workflow and I found modeling in 3DS Max a bit of a slower process than Blender. For example, Extruding in Blender can be done by hitting "E" ...
5
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1answer
589 views

What is the characters style in these Japanese games called? [closed]

These are screenshots from Harvest Moon and Trails from the Sky. I'm trying to find tutorials or something similar to help me learn to create characters of this style, but I don't know what to search ...
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1answer
55 views

When should I set the final output camera in maya ? [closed]

I have a question , Please help me . When to set the final output view camera ? Should I set that before modeling or after finishing the model . I have big confusion on it . If I set the camera ...
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1answer
1k views

How to model with “isoline display” in 3DS Max?

When used a "turbosmooth" modifier with "edged faces" pressed on, there is a feature called "Isoline display", which ignores all other edges but those from the original geometry and at the same time ...
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2answers
1k views

How to do symmetric modeling on Houdini?

I am trying to switch to Houdini from XSI. In XSI I could do something called symmetric modeling. Cut an object by half, and mirror it. And edit just the source half, then I get exactly same result ...
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1answer
1k views

Preserve shape on object on different subdivision levels in 3DSMax?

Is there a way or a feature or a modifier in 3DS Max like the "Turbo-smooth" modifier that would preserve the shape of an object on other subdivision levels after making changes to it on a high ...