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Impossible to be definitive. Contact the creator for a definitive answer. To me, it looks like 2D drawings which are then animated. The animation itself consists of simple position tweening. It's not altering the objects themselves. It's merely repositioning the objects. Sure the cars look like pseudo-3D but that's just their appearance. They appear to be ...


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Everything shown in your example can be made by moving in a multitrack video editor flat 2D items which are layered. One car is also scaled during its motion, but none of the moving items change it's viewing angle nor perspective. These things would happen nearly automatically - as side products - in 3D because 3D models can be rotated to any possible view ...


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The most common one I believe is using 24 fps and drawing on 1s 2s or 3s depending on the speed of the object/character. Meaning if you draw a snail and a rabbit you may want to change every frame for the rabbit and every third one for the snail... But if you get started it is probably easiest, as suggested, to lower the framerate to 8 or so and draw every ...


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Take a look at this: Creating high quality animated backgrounds from Illustrator files The files supplied should be the ones you need, and do not depend only on the software used, but how the designer uses it. The most reasonable option is to generate an image sequence, probably PNG if you need transparency. Then you could use it let's say as a CSS ...


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