New answers tagged

1

No. Once text has been converted to outlines the operation can not be reversed. If you need text back, your only choice is to delete and recreate text. This holds true for all Adobe apps once text has been converted to outlines.


2

Simplest solution, if feasible, draw the clipping mask shape first and snap it to the grid, then make the clipping mask. AI does indeed have considerable trouble snapping a non-grid uniform clipping mask after it's been created. - meaning.. if the mask shape doesn't conform to grid divisions.. AI gets confused. Mask shape not conforming to grid divisions... ...


0

4 years old case, but it was elevated again up after someone tried to answer with a half of line. Here's a longer answer: Illustrator's 3D effect Extrude & Bevel can make a part of it. You get the straight blocks. The arrow must be inserted by drawing. Four equal rectangles aligned horizontally. The distances are made equal by distributing. 2.The ...


3

The text has been converted to outlines. All you can do is delete it and retype whatever you want. You can't easily change what's existing - it's a collection of nodes and paths which looks like text, but it is not "live" text you can change.


0

I found a way to achieve this with only 5 steps. I wrote 2 scripts: one toggles visibility of all sublayers under selected layer, and the other toggle visibility of the selected layer and its first child. Now, whenever I need to move a layer with hidden sublayers, it takes me 5 steps, 3 of which are mapped to keyboard shortcuts: Make all sublayers visible (...


0

There is no "drag" ability which maintains the Transform Each functionality as far as I'm aware. All other scaling/dragging operations will scale distance between multiple objects as well as the objects themselves. Only Transform Each maintains positions. (A script would't be any different. You'd still have to enter values, then see the change.. ...


1

Choose View> Show/ Hide Bounding Box and make sure Bounding Box is chosen to be on Select your objects and Scale from a corner of the Bounding Box with the Shift key held down (Shift will keep scaling proportionate) This will scale all objects together but the distances between objects will also scale but it will stay relative to their original placement ...


2

As an alternative to using a step blend, it would be easy enough to do this with a 10pt grid, and snap to grid enabled. Then you could just manually draw the circles with a 10pt stroke until you have enough. Holding down Alt as you click and drag the circles will constrain the aspect ratio to 1:1. Example


3

The easiest solution is to start differently.... Draw the first circle Choose Object > Path > Offset Path and enter 110pts (10 strokes x 10pt + 10pt for half the stroke width on each the outer and inner circle = 110pts) to get the second, larger, circle. Then create the 10 step blend and there won't be any gaps. Note the thin white lines you see are ...


1

The gaps between strokes probably occur because the available distance d between the two circles isn't exactly 10 × 10 pt = 100 pt. If you want the strokes to be exactly 10 pt, you have to adjust the size of of either circle 1 or 2 so d becomes exactly 100 pt. Alternatively, if you just want 10 strokes to fit within d, you must make the stroke width d / 10.


3

There are a few methods, but make sure pixel grid snapping is switched off first. It'll likely mess everything up otherwise. It can be done using guides, and enabling Smart Guides. Drop a horizontal and vertical guide to intersect with the tilted path. Then you can move the circle and watch the centre intersect with the guides. Example Another way is by ...


0

Have Snap to Point =ON. Disable all other snaps!!!!! Insert a new anchor point to the wanted place of the circle center if there happens not to be one. New anchors can occur only on a stroke if the stroke is not an edge of a closed path. They can also have inner and outer strokes which are more complex cases. You get it easily to the crossing of two lines if ...


0

You drew a vector image in AI. Then you exported it as PNG which is a bitmap image format. The PNG file does not stand zooming in or scaling bigger without losing the guality - as you saw. If the file must be PNG it must be exported with as high pixel dimensions as needed for the wanted size, say 300 pixels per inch. Exports as SVG, EMF and PDF are vector ...


1

If you are using a PNG it's not vector. Once you export to PNG you no longer reap the benefits of vector paths within Illustrator. The PNG is a raster (pixel) image and zooming in on it will always make pixel edges more pronounced. You might want to check here: What are the differences between vector graphics and raster graphics?


0

I don't know if this is the answer to the original question, but if you want to change the order of the layers themselves (rather than objects within layers), then you need to drag them into the desired order in the layer window. The layer at the top appears in front of the subsequent layers. (This is the answer I was looking for so thanks for helping me ...


0

You could use a Clipping Mask... Draw an extra path around what you want to show on top. Select this extra path and the shape you want on top and choose Object > Clipping Mask > Make from the menu The tricky part is you need this clipping path to align with the shape underneath.. so that generally means zooming in and carefully positioning the path.


0

Do not split the gradient path. Hide a part of it with a clipping or opacity mask.An example: The ring is the top layer. The black piece is inserted and used to hide a part of the ring as inverted clipping mask. The perfectly fitting mask path can be got with pathfinder subtraction from the copy of the mid-shape.


0

So I had this same issue, and the only way I could resolve it was to make crystal clear that the stroke was 1 and that the stroke and the fill were exactly the same with regards to CMYK values. I had to select all the pieces that were supposed to be same color went into the color picker and put in the cmyk values manually because they were slightly off even ...


0

i got here by searching for the exact same issue. The only way i got around it was to make strokes separately from the fills. Had to reshape my entire model but was worth the job. Good luck my friend !


0

You are incorrect here big time: "Illustrator is only useful for animations". Nope, actually, Illustrator has little to do with animation. Then yes, for high-detail composite images, some illustrators will combine AI and PS at different stages of a piece, because each software comes with different features & effects, some only available in AI, ...


7

Why do chefs use both a frying pan and an oven to cook a steak? Well, because each tool offers a unique ability. The pan can sear where the oven can't. While the oven can heat without overcooking the exterior where the pan can't. It's important to realize that the vector features in Photoshop are not as sophisticated and broad as Illustrator's vector ...


3

Why would someone use both Adobe Illustrator and Photoshop for a static drawing? Because they... need it? Because they... want to? Software is a tool. If the tool suits your needs you use it. You can push a program to the limit and/or you can combine it with different software to o different things. Here is a collection of images. A) is a good example of a ...


4

First off, I would say that Illustrator is not primarily used for animation. It can be used for that but it is certainly not it's only use. Illustrator is a vector based drawing application. It primarily draws objects based on a mathmatical coordinate type system. Photoshop is (primarily) a raster based image editor (or pixel based). And while they do have ...


3

You can use Live Paint groups to add the wanted anchor points. You need the wanted shape and the offset version as separate paths with a stroke, but no fill. The lines should just be plain lines with a stroke. Select the lines and make them a Compound Path. (Ctrl / Cmd + 8) Position the shapes as wanted on top of the lines. Select the shapes and the lines ...


1

I certainly understand a desire to have things like this more automated.. but then again, if everything can be done with a few menu choices and button clicks.. where's the craftsmanship? Some procedures merely require dedicated focus, that's what makes artists as opposed to merely mouse operators. I suppose one could use Object > Path > Add Anchor ...


0

Unfortunately, there's no way to open the Color Picker (which is inarguably the superior color panel, despite what other comments may suggest) via shortcut without going to the bother of writing a JSX script, adding it you your Illustrator startup scripts, recording an action to run the script, then assigning a macro to run the action. That's probably more ...


0

Print from Linux using FOSS drivers. Ubuntu will work with many printers out-of-the-box and let you print true CMYK without an RGB abstraction layer. If you want to print Magenta ink, just create a document with pure Magenta M and 0 for the other three color components.


2

Is your image embeded or linked? If you turn it into a linked imaged you can go to the Links window and update link to a new image.


0

There is also the Pathfinder Method : Convert type to outlines (Type > Convert to Outlines) Create a Compound Path (Object > Compound Path > Create or Ctrl+8) Create the rectangle (must be in front of the letter if created before) Go to the Pathfinder window and clic on Substract And done ! (This method have the same result of using the Shape ...


4

Simple method... Convert type to outlines (Type > Convert to Outlines) Draw a rectangle over the area you want to remove Select All Grab the Shape Builder Tool Hold the Option/Alt key down and click-drag across the part(s) to remove. You can do this without converting type to outlines via Opacity Masks or Clipping Masks but that's an entirely different ...


1

I think the most likely cause of this problem is that the path of your 'a' glyph isn't closed. Here's a simple example. Here, the 'a' glyph is open near the top of the stem. Although it is filled in the glyph preview window, it doesn't appear in the metrics window and probably won't render properly when exported to a font. If you drag one end point over the ...


1

The case becomes more tricky if the already presented gradient across stroke is for some reason unavailable (freeware, low cost vector drawing program or a legacy version). There are fortunately other possibilities, but their availability varies between programs: Radial blur in spin mode, the spinning center is the apex of the triangle Blend between 2 ...


1

You can't. The bounding box uses the defined glyph box of the font as a minimum size. If the glyph box, as designated in the internal font information, contains extra space, the bounding box can't be made to ignore that. You can use some trickery though, without converting to outlines. In the Preferences > General, tick the "Use Preview Bounds". ...


1

Here's what the output looks like using the suggested Gradient Across Stroke and pinching the anchor at the apex with the Width Tool. I'm happy with these results.


0

Go to the folder you want to change and type: mogrify -units "PixelsPerInch" -density 96 *.png Sorry, but, Where do I type this after I open the folder? I have folder with pngs open on my desktop. How do I convert all PNGs in folder from 96 to 300 ppi?


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