New answers tagged

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Presumably what you have in that picture is a screenshot of a vector format file (EPS or PDF or AI), in which case great, you already have what you need. Open it in Illustrator, clean up what you don't need, lock the layer, then create another layer and start drawing on top of the template. When you're done, move the template layer (what you call the ...


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For Gimp there is the ofn-trapeze-transform script/plugin. After installation check in Filters > Distorts The plugin is fairly slow since it processes the image line of pixels after lines of pixels. Note that what you want distorts straight lines: In fact this plugin has been written to demonstrate all the bad side effects of such a transform :)


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Separate the verticals. What you are after is not perspective. In actual perspective what is closer to the viewer gets elongated, larger, as it moves away. What you've shown as "desired" is actually the opposite of this. Using Illustrator.. Separate the internal verticals so they are not part of the grid Warp the horizontals Use Pathfinder > ...


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I assume you want it works with any image, not only with rectangular boxes. The distortion you want is not perspective, you want Y scaling which depends linearly on X. Some programs allow it without having any plugins nor writing a script. The one I know is Affinity Photo. There you can use distortion with equations - you write a formula for coordinates from ...


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You can do that with 'warp' transformation Very fiddly to do so but I am pretty sure that there is no other way.... You will have to set the grid to default so you have less points to move about (pretty new feature to change grid may not be there if version is not up-to-date)


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A quick look at the .psd source code reveals that text is stored like this. <photoshop:LayerText>CONTENT</photoshop:LayerText> So it needs just a bash script that performs a regex search across all files and writes the matches to a new file. I'm for the most part designer – so no expert in this. But I think a good developer can do this reasonably ...


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Stop using the wrong tool. Use Illustrator first. Ask for a PDF file of that blueprint. If it is drawn correctly that file IS your template. Just remove the lines you do not actually need. Define a scale and draw internally a rectangle where you want your raster image, your Ps file. You can make a clipping mask and put all the lines inside. Now Export ...


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Two ways, go to: View then select New Guide Layout and then add Columns and Rows as needed on the pop-up dialog. Second option, you can follow this video for other options. https://www.youtube.com/watch?v=RY0dfjLUQHY


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I think probably the best and easiest way to replicate a print on paper or other materials is through the "underlaying layer blending" in the "Layer styles". You can get this dialog by double-click on the layer or group with the art. The drag & drop the white dot a bit to the left. Hold alt to separate the dot to make the transition ...


0

To draw a dotted line in Photoshop, use the Pen Tool to draw a path, then set the Stroke Options, using the Control Bar across the top of the screen. If you know you need a series of specific sized rectangles you can create a dashed stroke rectangle and merely copy it repeatedly... If you'd prefer to have guides for paths, you can create a New Guide Layout ...


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Judging from your comment I assume you have got the Adobe CC cloud. I which case it be best to use illustrator for this. Draw rectangle and set it to right size. Drag & drop with alt and shift pressed to copy to the right. Press CMD+D (or CTRL+D in windows) to repeat the copying. Select line of boxes and copy the same way down. Select all boxes and press ...


3

Your paper texture is coarse like a concrete surface. The lines cannot be perfect when drawn on it, they must also be as crunchy. One way is to add a distortion filter. It can be displacement map which uses the paper texture to displace. Or as well the Ocean Ripple filter with small amplitude. It's applied to your attached image: Unfortunately it affects ...


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I'm writing an answer which also uses Gradient Map but I managed to figure out a way for those high contrast effect can be created. In case you or someone else find it helpful: The high contrast can be achieved using Blend If [Gray] option in Blending Options. Here are the steps to create a very similar result: Make a selection of the image and convert it ...


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You placed the triangles above the clouds but in the image you are trying to recreate the clouds layer is simply above the triangles.


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I have seen this problem before ... I think. It happens when you work in Indexed color mode and you worked on a different image that already created the color table. Then you pasted this new screen and when you export it, it is giving you the same color table and it doesn't match the new image. You don't need to work in indexed color mode. Work in RGB color ...


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Not sure why it happens or how the color works in GIF, but here are two workarounds in case you don't know: Try changing the mode to Perceptual (or try others) from Selective (under GIF dropdown) If that doesn't work, manually edit (or add a new color buy removing that bluish white) the color in the color palette listed. You can first use eyedropper tool to ...


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Never send native files to a printer. Only send PDFs as mentioned above. Native files contain information from your own computer that doesn't follow the file when you release it to the vendor. If you send native files like ai or psd, you risk missing font problems or the printer making his needed changes to the files that will affect the overall design. A ...


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Not sure if I understood your problem entirely, but there's a shortcut I found on Adobe community. You can press Ctrl + Enter in Windows. It will make selection. But you won't get option to enter amount of feather. You can use Select > Modify options though. You can edit shortcut in Keyboard shortcuts.


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I fixed the above-mentioned issue. My file was heavy, with lots of layers. I thought that was the problem. But actually what I learned is Illustrator doesn't understand layer style from photoshop. So if you want to open your PSD in AI (keeping all layers), either remove the layer style or rasterize the layer with layer style in photoshop and then open the ...


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There is no magic silver bullet here. The appearance of two overprinting inks depends on many physical factors such as the absorption and diffusion spectrum of both ink, their opaqueness (also known as solidity), the absorption of the substrate, etc… For non-opaque inks, a multiply blend (in RGB) gives a fair approximation in most cases. That is also how ...


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File > Scripts > Load files into Stack.. Select the files or a folder containing the files and sit back and wait... Photoshop will open each PDF, copy it, and combine them all into a single document, one layer per file.


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Open Adobe Acrobat Pro. Select File > Create > Combine Files into a Single PDF. Click Add Files and choose all your PDFs. Click Combine. Save the file. Drag the new combined PDF into Photoshop. To select all pages, click the first page, hold Shift and click the last page. Click OK.


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The request to re-do it all in AI is not reasonable in my opinion. Also asking for AI files is not really something I would expect a printer to ask for. Not everything for print is necessarily done using Illustrator. If the text in your PSD is still editable text layers, then you should export as a PDF. Text will still be vector. That should be enough to fix ...


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Its not really possible to answer questions like this. But theres one, and only one, definitive reason to get photoshop. You need to prepare, raster images for printing Thats it everything else is very secondary. I mean if you allready have photoshop then its fine for other tasks. But its not like there does not exist something dedicated that is better. ...


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There's a lot of misinformation/urban myth about Photoshop. You'll often hear people say things such as "That video was photoshopped" when referring to incredible cgi effects, or basically for any artwork that has obviously been created digitally. Often it's simply not true. However, it is the industry standard raster image editor. Other similar ...


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First, this isn't something which everyone here would fully agree upon: it doesn't have the amount of features Photoshop has in term of creating videos, painting and creating 3D items. Apart from videos (it doesn't support video editing), Illustrator also has 3D options. You can do illustration/art and some kind of painting too which you can do in ...


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I think it's simply not possible in Photoshop, yet. A similar thing has been discussed here. Now you have not stated what you want to achieve by transforming selection. I don't know what object you have to make selection for. If you just want to distort it freely or increase width height of rectangular selection, one suggestion is to first define the area ...


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That is not possible. Selections in Photoshop are raster, not vector. When you make a selection, Photoshop creates a grayscale image it uses as a mask. So a rectangular selection like this: is stored as a grayscale mask like this: When you rotate the selection like this: the mask will look like this: As you see it's just some pixels. Photoshop doesn't ...


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The problem here is that mask isn't very good. Even despite the fact automation makes mask creation easier than it has ever been, there are probably still some skills you will need to practice. In this particular example, I feel a mix of semi-automatic methods and some manual editing of the layer mask should get better results, although fully manual methods ...


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This functionality is right at your fingertips in the layer's Blending Options. Blend If does not only work "on/off" (binary) as you state. It's possible to make smooth transitions by holding down Alt while dragging the sliders to split them in two. (Both images are Public Domain and was found on Wikimedia Commons.)


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That's already said, but if you want them to look artificial, draw them. You can speed up the process with effects. Start by inserting a new layer and draw there a white dot: Use the smudge tool with say 50% strength and drag some branches: Change the smudge brush size smaller and softer, draw a little more: Duplicate the layer and insert hefty gaussian ...


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Not sure if this works with video timelines but in general, when you want to paste something and keep the position, you need to use Paste in place (Ctrl+Shift+V). For example if you cut something out of a picture and you want that thing on a new layer but you also want it to remain at the same position, you cut and then press Ctrl+Shift+V.


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Use the Paths panel to create a vector path in Photoshop. You can then Stroke, Fill, Rotate it, or work with it in ways similar to Illustrator. Paths can be a bit tricky--you may want to review some tutorials on using Paths in Photoshop.


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Select your shape, hold Ctrl key, then click to drag.


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Fairly easy with a gradient applied to a path in Photoshop CC, not sure if this is possible in CS6. I can't recall. CS6 is getting fairly long in the tooth and it's difficult to give support after 5+ years of deprecation.


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One possible workaround is always using the the transformation tool to move the video layer without making the onion skin bug out, but then you'd always have to press enter. Personally is much better using either Clip Paint Studio or Krita, CSP also supports direct import of Ps brushes and retains their mechanics so it's great if you want to stick with your ...


1

As @Wolff points out, the images that you posted were derived from photographs of poison-dart frogs. What wasn't mentioned is that the kind of pattern that one can see on poison-dart frogs, zebras, conch-shells, and other biological specimens are usually modeled mathematically as reaction-diffusion processes. Fortunately, you don't need to understand the ...


1

Two things: You need to sample from real pixels, not from layers with effects OR with Sample All Layers option enabled. For the latter it's important to not have anything else when you sample (like a background — otherwise it'll be sampled) the layer you paint on shouldn't have any layer effects — otherwise the effect will cover your paint. Example. I have ...


0

Custom shapes can only be made from paths. If you're working with a selection and not a path, you need to first convert the selection into a path. To do this, open the Paths panel and click on the icon that looks like a circle crosshair (Cross with a circle overlaid) which is the "Make work path from selection" button. This will convert your ...


3

You can combine results from both Illustrator and Photoshop to create things like this. Illustrator part: Create a symbol and make a pattern like this with Symbol Sprayer Tool Using other Symbol tools like Sizer, Screener, do this: Expand the symbols. Apply Object > Envelop Distort > Make with Warp Apply Effect > Distort & Transform > ...


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To create such organic looking shapes, it's IMO best to use some randomness as a starting point for your design. Thankfully some design tools (e.g. Photoshop) come with a handy "Clouds" effect, which renders some random noise, that looks initially a similar to clouds: From the main menu, choose Filter -> Render -> Clouds Now that you have ...


12

If you follow your own link and scroll a bit down, it's explained and exemplified how the patterns were made. It seems that the patterns are in fact closeup photographs of Poison dart frogs. So you need to find some free images of poison dart frogs online. Like this one from Wikimedia Commons (by Ltshears and in the Public Domain). It's easy to find a crop ...


6

You need a high resolution image of a thin piece which has holes. You can draw it as a vector, but that's said already in an earlier answer, so I try something else. This is a photo of a commonly used piece of not so organic material. It had white background and unfortunately only low resolution - good enough for webshop. I lifted the width to 2000px with ...


3

In Illustrator you can use the Appearance panel to apply an opacity mask to a raster image. Here's how you could do it: Make an image like this in Photoshop, I painted some colours then applied a blur. Select all (Ctrl+A) and copy it (Ctrl+C). Of course you can use any image you want. It could be anything. Open Illustrator, and paste (Ctrl+V) the raster ...


0

The Apply Image function in Photoshop is really useful for populating layer masks, particularly from layers in other color-spaces. If done correctly, during post-processing of photos for example, it can completely avoid fiddling with brushes when editing layer masks as you can simply choose a suitable channel and apply it (perhaps inverted) to the layer mask....


2

Mezzotint seems to work well enough. New Doc, fill base layer with 50% grey New layer, fill with white Add a Layer Mask to white layer Apply Filter > Pixelate > Mezzotint (Grainy Dots) to the mask Add a Drop Shadow Layer Style to this masked layer. Use a Levels (Or Curves) Adjustment Layer to decrease the contrast. New Layer then Layer > Merge ...


6

Make an empty RGB image which has say 300 x 200 pixels. Fill a layer with 50% grey (=RGB 128,128,128) Insert 50% monochrome uniformly distributed noise Zoom in so much that pixels become well visible on the screen, say to +500...600% Insert adjustment layer Curves and modify the curve until the distribution of the greys looks right Merge the adjustment ...


0

The frame delay in GIFs is measured in seconds, not fps. 0.03 seconds equates to approx 33 frames per second. (100/3). All you need to do is change it to 0.06 to make the delay longer. Note however that changing the delay on a GIF might not always make an appreciable difference, since the playback speed a gif displays at on the web depends on several ...


2

Another trick is to turn on Texture setting with Height mode (no actual texture is needed) Here's an example of a standard round brush and a brush with Texture turned on: You can change Depth to adjust the effect: On a side note with game assets you usually want to draw them at 200% or 400% of the final scale. Larger size will allow for more control and ...


1

A brush edge only gets so hard in Photoshop. Once you push the hardness to 100%, there's no way to further remove any anti-alising. You can try working at a high PPI and then reducing, but that can be guesswork more than anything. Vector layers in Photoshop can often have a bit less anti-aliasing than brushes. You might try using the vector tools rather than ...


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