Yes there is.
If your path is open:
Select the pen tool (P)
Click the last anchor of the path. The order will be reversed
If your path is closed:
If the path is a compound path, skip to step 4
Select the path with the Selection Tool (black arrow, V)
Click on menu->object->compound path->make. The path will be turned into a "compound path"
1. Select the Convert Anchor Point Tool (SHIFT + C)
2. Click on the end of the handle you want to remove.
If you want to remove both handles (i.e. convert to a corner point) just click the anchor point itself.
You can also convert the anchor point to a corner point by alt + clicking on the anchor point with the Pen Tool selected or using the Convert ...
Illustrator does not have a easy shortcut to do this. However, you can do this with the scale tool. While this sounds as a weird thing, why it works becomes apparent once you realize we move the pivot point to previous control point. Here is what you do:
(Make sure smart guides is on)
Select the point you want to move.
Activate scale tool (S)
Move the ...
To get started, easy dotted line creation and ordering can be accomplished using this script as explained by joojaa here.
The importance of arrangement is because the Document.selection array respects the order that the objects are stacked. You can take advantage of that to create a new text object for each object currently selected.
Here's a very simple ...
There is also another way to do this with Smart Guides.
If you add a couple of anchors somewhat down a bit from the curve anchors (added anchors circled in red below), and convert those to corner points, then you can use the smart guides and it will show a Line Extension guide as you click and drag.
This took about an hour to write, one step at a time:
Handle either one single item, or a selection of items.
Loop through the single path (for a simple object) or through all component paths (for a compound object) and gather all anchor points into a single array.
Test every point against every other. I've thought about it and I don't think there is clever ...
(I didn't download anything.. but it is simple identification merely looking at the posted image.)
That is a mesh object. Either a gradient mesh or an envelope mesh. There's nothing "wrong" with the shape. Meshes merely aren't "simple" objects and don't behave like simple objects. "Anchors" in mesh objects not only serve as ...
The command you are looking for is JOIN
Use the Direct Selection Tool
select BOTH points you want to join (I usually click and drag across the region containing them).
Click Join in the toolbar (or Cmd/Ctrl+J)
Alternately you can also select the Pen tool, click an endpoint to activate drawing with the pen (and continuing the line segment) and then touch ...
Use the Stroke Panel to add an arrowhead to the path. You can use that to see the beginning and end of a path, then remove the arrowhead.
As far as I'm aware, there's no direct method to find the starting anchor, only add some appearance to it so you can see it.
Create a rectangle
Select the two top anchor points with the white Direct Selection Tool.
Click the Scale Tool
Drag left and right to scale only the top line. It is automatically constrained to horizontal scaling only.
Select menu "Object > Transform > Scale ..."
Type a percentage -- it doesn't matter if you use Uniform or ...
Just a few simple rotate and duplicate steps. Working from the center point and rotating around it, starting with a line segment on either the left or right.
The longest line would be drawn as a horizontal then rotated and duplicated at 45° four times. For precision, make the two dots on the first line, then delete the extra for the two diagonals.
The best you can do is utilize the Gradient Panel and location percentages. Illustrator does not offer any hard algorithmic method to input definitive values. Because gradients are sized based on their boundaries, everything is relative to the object and a percentage. So if you want precision you'll need to do the math and figure out what percentage of the ...
you can actually just select the anchor points in question and use the align pallet as long as you don't select ALL of the anchor points. As you select single points, you will see the text in the align pallet change to "align anchor points" instead of "align objects".
JOIN PATHS WITH OVERLAPPING POINTS
This script has been updated Feb 07, 2017 with some new features.
Stray points are removed.
Split points within paths are merged.
Open paths with overlapping points are joined.
Only selected paths are affected.
Groups are supported, compound paths are not.
For overlapping paths an overlap tolerance applies.
If your problem is with the points aligning, then you can use the alignment tool.
But if its about the behavior of your strokes overlapping, you can try experimenting with its corners.
Hope this helps!
Those lines will be whatever color you have selected for your layer.
If your layer color is black, then those will also be black.
Just change the color of your layer by double clicking on the layer and selecting a different color.
To open the Layers Panel, go to Window → Layer or hit F7
There is a list of colors to choose from, but if you'd like you can ...
You can either use Smart Guides, dragging your anchor to-and-fro for a moment to get the "line extension" Smart guide to show up, or you can draw your own guides, snapping to the existing geometry; either approach works, and where some designers prefer one method, some designers prefer the other.
See screenshot below for smart guides line extension snapping:...
These must be anchor points, or you wouldn't see them. You can change the colour of selection lines and dots in the Layers palette:
Open the Layers palette: Window > Layers or f7;
Select your current layer, most probably 'Layer 1' in the palette—if it isn't already;
Click the 'Palette options' button on the top right of the palette: an icon that ...
Object > Path > Add Anchor Points (Yes I read the question... bear with me...)
Edit > Copy
Edit > Undo (Removes marker)
Edit > Undo (Removes extra anchors)
Edit > Paste In Front (Pastes marker back in place)
This goes fairly rapidly with shortcuts. Add anchors from the menu, draw the marker then hold down the ...
A quick and easy way... use a Transform effect (Effect → Distort & Transform → Transform...) on a single line, setting an appropriate number of copies and rotation angle*. Set the transform origin to the edge which you want to be the center of the "ray"...
*Quick tip: you can do basic math in the angle input; so if you want 10 rays over 180 ...
A couple thoughts:
(1) Is your text in a 'textbox' or as a single line of text? Did you drag out a textarea with your text marquee tool or just click somewhere and start typing? Text will behave differently depending on how you insert it.
(2) In general, text objects are not full Illustrator objects. They don't act like shapes. For them to become full ...
You can use the scale tool with the tangent. Once the tangent is selected with the direct selection tool (a) click on the vertex tangent to move scale pivot to vertex. By holding Shift you can now constrain the scaling to be equal in both direction, which achieves what you want. You can also scale both tangents in unison this way.
Screencast 1: Moving ...
You could select the points you want with the Direct Select Tool and next the the word Convert select the icon that says "Convert selected anchor points to corners".
Depending on where the anchor points are, you can left click and drag to select multiple anchor points at once.
Yes there is a tool. it called VectorScribe from astute graphics and you can download a trial version from their site.
This tool have "the missing tools" that should be included in Illustrator. it have a tons of useful tools, but what I am thinking you are looking for is a tools called "Smart Remove Brush Tool"
As you can see from the animated GIF above it ...
Try this script, it works by joining paths from end point to start point, but not with paths which have the same starting and ending points. However, because joining paths changes the path count because it merges two paths into one, the start/end points are subject to change during this "connect-the-dots" algorithm.
There is no, sane, way you can make this into one path!* Nor do you really want to either.
Group it and it will behave like a one object. Select all lines and hit Ctrl + G.
This kind of thinking happens to beginners. They realize that there is no need for an underlying modelling system to model reality the same way as you perceive it**. There is a benefit ...