There are a lot of ways to animate things on the web. There are even more ways to create animations then export to web animations.
There are huge benefits to designing animations in something like AfterEffects or Animate CC (which can both import Illustrator and Photoshop files) for the obvious reasons of division of labor and use of a graphical editor.
To Convert the Video File into a Compatible Structure for the Animated GIF File Format
Open Photoshop without opening the video file.
Go to File → Import → Video Frames to Layers.
In the options that appear, make sure the "Make Frame Animation" checkbox is ticked.
At this stage you can also select only a specified range of the video and only ...
Things you need to know to create something like this in After Effects:
How to make a Project and Compositions
When you start AE, you can press Cmd+N to create a new Project with one Composition inside it.
If you already have a Project open, pressing Cmd+N only creates a new Composition.
In this project, I used 2 compositions. GUI comp to hold the GUI ...
A lot of this answer is also posted in this related question on how to animate illustrations for the web.
Avoid SMIL animations
Sara Soueidan, probably the best animator of SVGs on the web, wrote "I know I wrote the guide to SMIL animations but, seeing their future, I don’t personally use them anymore." You shouldn't either.
SMIL animations don't work in ...
This is real easy in gimp. You unoptimize the gif to reveal all pixel data in layers (filters/animation/unoptimize). Delete the layers, 2 first in your case, then optimize it again (filters/animation/optimize for gif) Export as gif, tick the animation box.
When drawing a citcle in Inkscape then this will be its path :
To convert this path to Bezier lines just select the object, then choose Path > Object to Path:
We can now insert nodes, break paths or whatever there is we need to do (below example was obtained by inserting 3 nodes and deleting the path between two selected nodes):
If you are targeting free, possibly GIMP and Inkscape will do. Other free/open source wares like Synfig Studio, a 2D animation software and Blender, for 2and3D are worth a short. But since you are talking about working from MS Paint there may be a steep learning curve for you on the latter.
But if you really wish for serious animation, you have to put your ...
Adobe Flash became Adobe Animate.
Whether or not that fills your needs is impossible for me to say.
There are other things out there but they all depend on what specifically you want to create. Many 3D applications are capable of animation. And there are products specifically designed to animate things like user interfaces as well.
I don't think this is possible with the Timeline panel in Photoshop. I think the closest you can get is to use the Keyframe animation panel instead and manually scale the object in a duplicate layer(s).
You may also want to look into using After Effects. After Effects will allow you to import your Photoshop layers into the composition. Then you can scale ...
Looking at all the animators in the building, only one of 20 currently present animation students are using a Wacom at the moment (even tough a room full of Cintixes is available). A tablet is good for certain workflows and totally superfluous for others. Looking at the graphics designers also the same most did not use a tablet yesterday. So a very quick, ...
From the Timeline Panel Menu...
Choose Set Timeline Frame Rate...
Decrease the frame rate for a faster moving timeline.
This won't create huge differences if your animation is set at the default 30fps.
If you want the animation faster than this, you'll need to actually adjust the keyframes in the timeline to be closer together. You can ...
In the GIMP it is possible with the multi-layers-merger extension from here:
(location of plugin extension within that project)
Install the ...
I think the animated gifs are a good beneficiary of flat design. If you have a limited number of colours, and you do not use gradients you don't need to use dithered patterns.
We are used to see this patterns becouse a lot of people use real video segments as avatars, etc. But in this case you have just some colours, lets say 20 and you have at your ...
Adobe AfterEffects is a composite tool where you put video, image and 3D content to create a final product. To that end there is a large set of tools, plug-ins and scripts such as tracking, effect generation, layering effects, integrations with other software (such as Cinema 4D) etc. It's primary output is video files. It supports various formats.
The animation itself was likely created in After Effects or some other animation tool. The key to the smoothness is the GIF frame delay time.
Most computer displays run at 60fps (frames per second), so the best frame rates for smooth animation are 60fps and 30fps, or even 15fps if the motion is slow and you’re trying to create the smallest file possible.
I think it's simply an innovation that no one particularly wants, wants to pay for, or wants to support.
Physical world applications
To do this in the physical world is of course possible, but until we have very cheap, flexible, robust and low-powered displays on our hands (one day I guess) that's not going to happen. Plus physical music sales will probably ...
This answer is only for Windows OS
There is no reason for 3rd party plugins. Use File > Export> > Add to Adobe Media Encoder Queue.
Inside of the the Adobe Media Encoder there's a lot more control of the rendering including the ability to do Animated Gifs with all sorts of settings:
You could also open the Adobe Media Encoder without opening AE ...
When I need to create a GIF from After Effects, I do my animation in After Effects, go to Menu>Composition>Pre-Render and render it out as an uncompressed MOV file. Then you can drag that file onto Photoshop and it will open in the video timeline. From there you can "Save for Web" as an animated GIF file. It's a fairly straight forward process and yields ...
Here is the full Tutorial
It's easier to see when you take the frames apart and then it becomes apparent that the line tickness and placement are randomized. There are a range of filters you could use, especially in Illustrator.
There are in fact ten frames, I've only uploaded three...Then, slowing down the animation, to one frame per second, so you can ...
THIS IS A FREE ANIMATED MOCKUP .PSD FILE of a website scroll dow and a menu animation completely edit and animated in photoshop ridiculous easy to edit and play around, you can download the file for free here, i also have a tutorial video of how is easy to edit this freebie.
Any number of tools could be used, and best is not defined since it depends on what you know how to use. The second example quite clearly says it was done with Processing. You could choose amongst any number of tools at your disposal. Possible tools to use are (this list is not exhaustive by no means):
After Effects, the first effect is quite easy to do in ...
Window > Timeline
Click the Create Video Timeline button.
Timeline Panel Menu choose Convert Frames > Covert to Frame Animation
Timeline Panel Menu choose Make Frames from Layers
From there you have to manually alter timing, tweening, sequences, etc.
Here is a site that does not require any expertise.
Create your animated perpetually zooming images in .gif format for free online!
Load 1 to 5 images, which will follow one by one periodic in animated gif. Each image can be up to 2 MB maximum and width/height can be up to 2000 px maximum. Acceptable formats: .gif, .jpg/jpeg, .png, ....
Animation is not terribly hard, per se. It is just that doing animation is time consuming and requires some practice. The reason why you do not see very many people around you doing animation is in the tediousness. So unless you have a burning passion in telling the kinds of micro stories that animation requires, then most likely even a few minute long ...
Eventually discovered this solution, hope it helps somebody:
timeline > convert frames > flatten frames into clips
timeline > convert frames > make frames from clips
delete video group at bottom (to leave multiple layers)
convert to frame animation
Something to consider is traditional art tools. They are really cheap, and there are many high-quality ways to digitize your work later. You don’t have to create the art digitally to make digital art when we have really high-quality cameras and scanners today, which you can rent or borrow if on a tight budget, because you only need them when a whole notebook ...
I am going to concur with the, use traditional media eg. pen and paper. Sure its not software, but for drawing comics it is invaluable. You then move over and either ink in real life or ink digitally, and scan your work. If you do not have a scanner use a camera to capture the image but a scanner is super cheap these days.
But if you are after software for ...
You totally can trace a color image in Inkscape. Just select "Colors" in the Trace Bitmap dialog, and adjust the number of scans to match the number of colors in the image. The quality of the results can be variable, especially for images with lots of gradients, anti-aliasing or compression artifacts, but for a simple image with just a bunch of different ...