10

This can be done with a simple Blend in Illustrator. You can use the Replace Spine command and get the blend to follow a circle. You merely have to cut the circle at one anchor point for the blend to space correctly. Note that I selected the 5 base circles and distributed horizontal spacing so they were all equally spaced before creating the blend. This ...


8

The equivalent in Inkscape is an extension called Interpolate. From the main menu it's located at Extensions > Generate from Path > Interpolate. You need to have two paths selected to use it. Shapes such as circles, polygons, or rectangles need to be converted to paths first, using Path > Object to Path Example: Edit: Please note however: I can think of ...


7

Yeah its possible i made a quick change to the code in this post and came up with following very sloppy python 2.X code: from Tkinter import * import struct def ablend(a, fg, bg): return ((1-a)*fg[0]+a*bg[0], (1-a)*fg[1]+a*bg[1], (1-a)*fg[2]+a*bg[2]) def aunblend(a, result, bg): return ((result[0]-a*bg[0])/(1-a), ...


7

There are probably a few ways to achieve this, but here's a quick and easy one that works... Place your city scape / scenery on the base layer. Place your image of the dude in the suit on the layer above. Change the blending mode of that layer to SCREEN. This will only work if your image of the man in the suit has a perfect white background, otherwise you ...


7

Contrary to popular belief, blends can contain more 'key' objects than just a start and an end. Adding new objects to an existing blend might allow you to achieve the effect you are looking for: Make a blend as you are used to. For the example, I used a red and a yellow circle and specified 3 steps. Double-click the blend with the Move tool to enter its ...


7

In this case you might not need to make a blend. Just use a Gradient on a stroked circle. Select the circle and set the stroke width as desired. In the Gradient panel set Type to Linear Gradient and Stroke to Apply gradient along stroke. Setup the gradient so the first and last color stop is the same color.


6

I find it is helpful to blend the palette you want arbitrarily first until you are happy with the colour transitions. You can then apply this palette blend to your desired path. The blend tool will generate a dynamic colour range between each blended colour/gradient. Step One: Create circle shapes for blending, and choose a gradient palette for each one. ...


6

Mixer Brush tool is the best option you're going to have. Be sure to use a Pencil Brush though since it doesn't look like you currently are. Since we're going to be rubbing our lead I'll use a 9B, nice and soft. Alright, now we need to rub and blend. See in that top screenshot? Pencils Mixer Brush. If you're on the regular Brush it'll look empty, but ...


6

I think I'd use Layer > New adjustment layer > Curves or Layer > New adjustment layer > Levels with a Layer mask. Start with black and white image with the trees or what ever. Black background and white foreground. Select > All Edit > Copy ( the tree layer ) You can hide the layer once you've copied it. Layer > New adjustment layer &...


6

What isn't instantly obvious is that the distribution of objects is controlled by the bezier curve. Basically, longer handles = larger spacing. Interestingly, here is the exact opposite of your question: Spacing objects evenly on a spine with an open path using the blend tool You can see here that the circles are bunched together near the smaller handle: ...


6

It's really difficult to achieve this effect. I used two different shapes to test using them as Art Brushes. I applied the first one and I use the Widht tool to make the endpoints smaller. The second I used it as it is. Some tweaking to the spiral shapes were necessary. Unfortunately, I could not make the lines interact making them fluid as you can see. ...


5

Screen blending mode is only a Photoshop mode, so when you export it to (JPG, PNG, etc) it flattens the layers and saves how it thinks it should. Blending modes do not exist for these files. Try saving your photo as part of your image export. If you need to use the same Gradient over several images, just save the process as an action and let the action do ...


5

Another approach could be to use Effect → 3D → Revolve. Here’s an example: Here are the revolve settings for the top-most shroom from above: If it is of any help, I uploaded the source AI file, for the above art, to a file sharing service called file.io: revolve.ai.zip Lastly, if you just want the cap, create your profile accordingly:


5

That's not a shadow effect as such. It's a Motion Blur. Filter > Blur > Motion Blur... Motion blur applies a blur effect to an object in a specified direction. In this case that direction is horizontal (0º). The screenshot below shows some settings that produce a result that is pretty close to what you are trying to achieve:


5

You can add the missing waves by inserting displacement maps and painting some foam onto the generatd waves. Here is a displacement map. It's made a little transparent only to show its placement. It's painted (for the corvette only) by free hand using a soft white brush. The map generates wrinkles to the sea. They must have some foam. It's again painted. ...


5

I'd say it's probably a waste of time and not worth the effort. The top image is such poor quality that it's unusable anyway. Instead, just find a white painted wood panel (or take a photo of one), paste it as a new layer on top of your texture layer, and set the layer blending mode to multiply. Example


5

Let me explore the topic a bit. The shape If we are attempting to do this with vector shapes, the shape itself must be right. It is easy to have deformed or disproportional shapes. One way to prepare them is duplicating the overall shape and using the contour lines thicker on the shape it will be the final border of the shadow. Now we have 2 shapes to ...


4

Result: Notice how the sharp division between the background and the floor has remained without a repetitive look. Steps: Make a rectangle selection between the downbell and the beginning of the area you want to delete. Go to Edit > Content-Aware Scale. Resize the selection.


4

In Photoshop: Setup your document and place your image: Click the Rectangle Marquee Tool and select the background from the image: Go to Edit -> Copy Merged then go to File -> New and click ok then go to Edit -> Paste: Take the file and save it out as foobar.psd. Go to Edit -> Define pattern: Create a new layer and place it below the layer ...


4

Ok....but what did you try? what are your starting files? There are many ways of doing this but since you are eager to use Blending modes, here you go: have a tree or whatever without a background convert the tree to B&W (shift + ctrl + u) invert the tree (ctlr + i) place it over the wood texture and use Color Dodge as a blending mode further play ...


4

The photograph you chose demonstrates the optical effect known as depth of focus. Focused or in focus is the term for sharply defined areas of the image. It shows the inability of spherical lenses to resolve (focus) on a plane surface (the light sensitive surface to record or view the formed image) due to a different object distance from the lens position. "...


4

If I were creating this, I'd merely use 2 mesh objects stacked on top of each other. Start with 2 ellipses.... .....alter one to be the cap shape .....and one to be the inner convex shape ..... grab the Mesh Tool and start applying color to mesh points. Blends are just never as versatile as meshes can be.


4

You could expand the blend (Object > Expand Apperance...), ungroup it and then unite all shapes in it into a single shape using the Pathfinder palette. If you then give that shape a gradient fill, you should have your effect.


4

By default, Illustrator's Blend is set to Smooth Color. This creates a blend between the color of the first object and the color of the last object. If there is no color variation, Illustrator's Blend default to Specified Steps. So to answer.. black to black is a specified Steps blend. Black to any other color is a smooth color blend. You can alter this ...


4

The reality is these are done by those very proficient in digital painting. There's no "easy" technique here. You use the photos as a basis for actually painting.Then you spend a great deal of time painting and blending much like one would do in traditional painting. If you are interested in this type of art, you need to study digital painting. There ...


4

A tricky case as the already existing answer says! This answer unfortunately must be considered as an oversized comment because it is based on extra tools and the question was about how to make it in Illustrator. To see how the surface division to squares actually should be drawn in 2D I made a 3D piece in Moi3D, which is a low cost cousin of Rhinoceros. ...


4

Blends can have more than two shapes. So, with that in mind, it's possible to create a blend using 3 or more filled shapes, but make sure the two end ones are the same colour and shape. For example, here's one with four coloured shapes. For more complexity, the middle two could even be gradients, or different shapes. Then you can bend the path of the ...


4

There is no good solution. I mean you can force a solutuon but it will never be a good solution since the standard does not give you any tools for this. The filters were supposed to be enough for you. You can only use things that whatever subset your SVG engine supports. Using a different application will not change this. Besides filters the only other ...


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