The hole in a real VW is a common sheet metal trick named "Rounded Louver". Realistic drawing of a louver needs complex shading. It's easiest if you can accept it as bent inwards, without shiny glosses and without a chrome edge list. Here are three of them on a flat surface:
One louver is made by interpolating between a black line and blue edge ...
I think it depends on the art style you want to go for. If you're doing a flat design style like in your first image, then you can replicate the vents by using 2 rounded-rectangles that overlap.
If you're going with the other images, then it would be a similar process. Draw the shapes and use gradients.
Use Illustrator's 3D Extrude and Bevel effect. Give the shape a thick coloured stroke and no fill, then apply Effects > 3D > Extrude and Bevel, and use similar settings as shown below. Tweak as necessary.
Here I added a white fill to the shape, and a second new light in the 3D Extrude and Bevel options.
You need to have the Show Transform Handles option selected in the tool controls along the top
Then use the Edit Paths by Nodes tool F2 to select the two nodes by clicking and dragging a selection around them
Hold down Shift as you click and drag the transform handles.
A way to do this in Inkscape is to skew your text and add a perspective effect to a blurred copy of the text itself.
Start with your text:
Using the handles, you can skew it to give a perspective tense:
Now, duplicate the text by hitting Ctrl-D and draw a rectangle of the same size of the bounding box of the text, snapping to the text:
Convert the ...
You need to cut off the inner objects from the outer object, i.e. to make a difference
(Path → Difference) of the outer object and inner objects, then you will fill only what you want.
To reach it:
Move your outer object to the bottom (Object → Lower to Bottom).
(Because the difference cut off the higher object from the lower one.)
Select it and select one ...
Use the Align and Distribute panel.
Do the shapes first. Select them and Align: Centre on horizontal axis, then Distribute: Make horizontal gaps between objects equal.
Group the shapes.
Select the black bar and the group, then do Align: Centre on horizontal axis, and Align: Centre on vertical axis.
You can apply extension Modify path > Flatten Bezier. the Flatness parameter affect "the smaller parameter the more nodes and the better fit". The numeric value unfortunately tells something exact only for those who have time to read the documentation and who understand Bezier Curve mathematics.
ADD: I must admit I do not know how Flatness ...
I agree, for the double line I would use pattern along path.
For the waves, I would make an offset object of the coast line, fill it with some color, draw a couple waves of different length, and would use the spray tool (settings: without rotation or scaling, not spraying over transparent areas, not spraying over color boundaries) to put them into place.
Don't use WMF. It's a very old format, and it can't handle curves properly - in fact it doesn't seem to support curves at all. It might be possible to add nodes to help smooth everything out, but it's probably not worth your while unless you must use WMF. You can use the Edit Paths by Nodes Tool N to do this, select all the nodes, then hit the Insert New ...
Type one text box with one line of sample text, and rotate it 90° anti-clockwise to make it vertical.
Set up a circle and some guides to help you position everything, and make sure your text is placed at the 12 o'clock position
Click on the text box twice to show the rotations handles, then click and drag the rotation centre of the text box to the origin ...
There are several possible ways to do this. Here I'll concentrate on using some path effects and filters to do this. This method allows you to create a re-usable element you can duplicate and adjust any way you want.
Draw a path like this with the Bézier tool, and apply a thick stroke
Add a small arrow head marker in the stroke panel
Set the stroke to ...
You can open the Align and Distribute panel Shift+Ctrl+A, and use the "Remove overlaps" functionality, even though there are no overlaps.
Select all the objects
In the Align and Distribute panel, set the H and V values the same, say something like 50 for example, and hit the move button.
I learn something new nearly every day:
From The Blog of the Baodad Tree website:
How To Make a Trapezoid in Inkscape
Draw a rectangle.
Convert it to a path (Path > Object to Path)
Use the node select tool (F2) to select the two corners of the
rectangle that you want to adjust to form a trapezoid
(You have to hold down the shift key to ...
In the Snapping Controls bar, make sure you select the following options.
Snap Nodes Paths and Handles
Snap to Paths
Snap other Points
Snap rotation centres
With the Bézier Tool selected, When you approach the circle's path, it will snap to it displaying "Handle to Path".
Example (snapping options shown right)
If you need to do ...
One (Illustrator) method...
With the art you have...
Grab the Shape Builder Tool
Hold Down the Option/Alt key and click-drag across the lines outside the rectangle to remove them
(After question edit) -- This will work for all your shapes. Just select all and then Option-Click-Drag with Shape Builder to remove what you don't want.
In Inkscape, as long as the curved parallel lines are a compound path, and the squiggly shapes are another compound path on top, then you can use the Path > Cut Path boolean operation. However the operation will consume the upper path, so if you want to keep it, copy it before you do the Cut Path, then Paste in Place after you've done it.
Example, before (...
One easy no-tricks solution: Draw some guides and draw an arrow with them:
Draw 2 circles and a line ,duplicate the line and flip the duplicate. Align all horizontally and vertically
Select the circles, apply to them Path > Object to Path. Apply Extensions > Generate from Path > Interpolate > 3 steps to get equally spaced three intermediate ...
This is for Inkscape 1.0.
Draw a line, apply a thick stroke and an arrow head.
Using the Edit Paths by Nodes Tool, click and drag the line to bend it.
Do Path > Stroke to Path
Do Extensions > Arrange > Deep Ungroup, Apply, then close the extension
Select the arrow head and do Path > Break Apart
Select both arrow head and cruved rectangle by ...
You can change the dash pattern in Inksape's XML Editor
Make sure you have the object selected first and make sure you already added a dash in the Fill & Stroke panel's Stroke Style tab, then open the XML editor Shift+Ctrl+X
Select the Style attribute to edit it, and look for the a piece of code that looks like this.
Your orange VW example is coarse. The groove between 2 surfaces is only a curve with darker color. It can be grey with blending mode multiply. The darkness of the grey is different in different places. Partially transparent black can also be used. It works with normal blending.
I guess you expect something which stands bigger size. Dark curve is plausible ...
I just checked the file. These objects are a combined path. So, ungrouping will not separate them. Ungrouping only works on groups, and this isn't a group.
You can tell if an object is a combined path or a group by selecting it, then check the Status Bar along the bottom. It will either say "Path" or "Group of x object".
Example showing ...
I suspect you want to use Object > Clip > Set inverse (LPE). The only thing is that it doesn't work properly on a text object because it isn't a path. However, you can convert the text to paths using Path > Object to Path, then the inverse clip should work.
Here's an example
If you want to mask editable text, then you'll need a different approach. ...
I am not quite sure if this is always trivial, but you can try something like the following:
Select the shape and Path > Break apart (or Shift CtrlK).
Select the horizontal part and duplicate it Ctrld.
Select the vertical part and duplicate it Ctrld.
Combine the horizontal part: CtrlK and select: Extensions > Render > Frame and press Apply.
Draw two lines with a thin stroke, one at the top and one at the bottom of the picture.
Select both lines and use the Interpolate Extension, to create hundreds of lines.
Update: after the OP's inclusion of an image, it's clear now that the desired effect is to create a Moiré pattern effect.
This can be done using the same technique as above, ...
I don't know if or how well the following would work using your Latex workflow, but this would work in Inkscape: Draw a rectangle over the arrow line, set the fill to white and stroke to none, and then type your text on top. The white rectangle will cover the line.
Once you have done this, you can group the entire graphic using Ctrl+G. Then in Preferences &...
This is not possible using the Difference Blend Mode with your chosen background color (#333333).
The math formula for the difference blend mode is (B-A). B is the background color and A is the foreground color.The result will always be a positive number (disregard the negative).
In RGB your background color (#333333) is 51,51,51- Your foreground color (#...
Let me play with this:
A. Duplicate your sphere
B. Duplicate your row and place it a bit down
C. And move it a bit to one side, to the left on this example.
D Repeat several times.
This could be one "isometric" style (It is not really isometric) but you do not have any perspective at all.
F. So you could now scale the second row and keep scaling ...
This effect can be achieved by many different ways like masking and etc but I'll use photoshop's Angle Gradient effect to achieve this one.
Create circle shape via shape tool.
Remove fill and border.
Apply Gradient Effect on circle layer.
Change gradient to single color via removing all extra color nodes (down pins in gradient editor)
Drag opacity controls (...