12

What is it A "visual library" would be a collection of photos, painting, graphics, patterns, artwork and colors that could be kept in your head, in print, or digitally. Working on it You can work on it by viewing and studying as many photos, graphics, patterns, artwork and colors as you are able. And I mean, really study them. Think about why someone ...


12

Just want to add a more general point about your approach. (tldr: sketch out the frame of the face and get that right before adding any detail) It looks like you're closely copying each detail of the source photo, hoping that a likeness will spring out when you add enough accurately copied fine detail. That's not a good approach for getting likenesses. I've ...


11

There is absolutely nothing cool about them. But they are also not mysticism. Life drawing is about starting with a scaffold and hanging more and more detail on it--through time and effort--until you decide to give up. If your scaffold is not correct, it will have long-lasting effects on the final product. Gesture drawing is a way to focus training on ...


11

Converting to CMYK won't help you unless you find CMYK specific paint, which I'm not sure exists. Commerical paint manufacturers use a variety of non-standardized ways of expressing colour - so try this web based converter: http://www.easyrgb.com This will convert your RGB to a paint colour. That's the free option. If you want to be really picky, you'll ...


10

There are a few aspects of the human face which will identify anyone. Shape of the head length of jawline Height of forehead (from brow to hairline) distance between eyes depth of eye sockets shape of cheekbones length and width of nose Length of chin (from lower lip to jaw) The more of these you get accurate, the more likely it is a portrait will bear a ...


10

No book you can buy or advice you can get will replace the experience of drawing from real pyhsical models. The thing is, drawing from references like books or other drawings can help you understand how the drawing has to look. For example, looking at a drawing you might realize how incredibly weird lines can run with a certain perspective distortion and ...


10

Well, the upper part of the body (to be more specific, the torso) is not proportional to the rest of the body. That's what's beet bothering me a little about the image. Also, the arms appear to be a little small. image source The proportions used in figure drawing are: An average person, is generally 7-and-a-half heads tall (including the head). An ideal ...


8

You have no actual brush selected, it's just set to basic - which isn't a brush type (just a weird default). Just load in any actual brush and then you will be able to select a stroke/width and draw. Load in a brush by clicking on the Brush Libraries Menu icon:


8

The original photographer determined all aspects of that image including , but not limited to - lighting, composition, angle, depth, contrast, etc. That is derivative work, not "original" See Associated Press v Shepard Fairey to understand just how not original your artwork is. "Paint overs", which is what you have described, are pretty much always ...


7

Every artist's process and goals are so individual that it's hard to say if gesture drawing holds much value for you. But in my personal experience it has been a very useful tool. My introduction to gesture drawing at school was part of a program to develop coordination and speed. I thought my instructors were crazy, but it worked. We spent countless hours ...


7

Here's an eye training exercise that has helped me with perspective and proportion. If you have the luxury of time, leave your sketch for a few days and work on something else. Then come back to it, but instead of picking up a drawing tool, just sit back and compare your sketch to the source material. Take a few minutes to really soak it in. Once you've ...


7

RGB is an additive color model using light directly from its source before it is reflected off of an object. In essence, you start in darkness and because you are directly viewing the light source, the wavelengths can be added to each other to create colors. CMYK and 'real life colors' both use a subtractive method to display color. In essence, you begin ...


7

Real color is a quite complex subject. In essence color is something that happens somewhere between your cornea and brain. Simplifying this a bit color is what you sense when some photons interact with the three color sensing structures in your eye. Other definitions exist but they fail on many levels. Photons can reach your eye trough many processes. They ...


7

"Basic" is not a brush. Adobe put it in a stupid place. "Basic" means "no brush - basic stroke". When you attempt to use the Brush Tool and set it to "Basic" what actually happens when you start to paint is the brush changes automatically to a calligraphic brush. Because... "Basic" is not a brush. I'm not meaning to imply you are deficient in any way for ...


6

I'd recommend you start with what most potential (if such a thing exists) start with: Naked people :) This sounds quite simplistic, but it does work. Instead of a book on human anatomy, I'd recommend you go to your local library and grab everything you can find that has people with few clothes in it. Sculpture books are great for this, because the lights ...


6

Mixer Brush tool is the best option you're going to have. Be sure to use a Pencil Brush though since it doesn't look like you currently are. Since we're going to be rubbing our lead I'll use a 9B, nice and soft. Alright, now we need to rub and blend. See in that top screenshot? Pencils Mixer Brush. If you're on the regular Brush it'll look empty, but ...


5

I graduated animation and I must say, gesture drawing improved our skills dramatically. I now do gestures everyday. Don't skip on the warm up of gestures. I was drawing stiff and having trouble drawing what I wanted until I started doing gestures, and when I stop doing them, I stiffen up again. We focused more on gestures than any other way of drawing when ...


5

I think you pretty much nailed the reason: discipline. Fatigue and boredom are essential parts of the human condition. You already have a pretty good handle on what needs to be done, it is a matter of doing it now. If the result matters to you, you will now need to learn to be willing to totally destroy whole sections of your work in order to make it ...


5

Often one can get so caught up in drawing that you lose expression due to focus. What I see as the primary benefit to gesture drawing is the exercise to free yourself of restraints and learn to be less focused and critical as you draw. It seems, especially with digital creation, that the tool itself can often force drawing into a very defined, focused, area ...


5

An oldie question. But I hope new resources. It is fundamental to understand some basic anatomy, not only muscles but skeleton first of all. My aproach for this question is: 1) Understanding the basic "hero" proportion of 8 heads: https://www.google.com.mx/search?q=stick+figure+human+proportion Just draw stick figures. There are a lot of "...


5

Short answer: in the 200 hours (!) quoted, this could be done by any reasonably skilled graphic artist * by using an app with layers and layer opacity, adding the photo as a layer, and "tracing" it, zooming in super close on each detail then zooming out to take screenshots that make the final video. Alternatively, it could be done with difficulty by a very ...


5

My first piece of advice is to be sure of the size you need. I have the Intuos A3, but I end up using only a section of the available surface. When I used the whole surface I found the increased travel was actually giving me RSI in the elbow. The size smaller would have been sufficient for my needs in the end. Perhaps you can rent one to try out? I ...


5

The light modulation on this flower is hellishly hard. You are doing a great job. Honestly you are on the right track, and I don't have as much of a problem as you seem to. One thing you seem to be struggling with is the idea that the veins are separate from the structure. On the lighter petals, especially the central one, you can see that the petals are ...


5

This kind of thing is typically screen printed for large quantities. However, for prototyping or for small runs that don't justify the cost of screen printing, a UV-cured flatbed printers can be used. We use ours to print onto plastic and metal all the time with no ink adhesion issues. Just find a sign maker near you and tell them what you're trying to do. ...


5

You've asked for software or tutorial. And you've got some links for both. I'd just like to focus on one particular piece of software because: it's free it has proven record of watercolor capacity it has good designated tool sets for watercolor I'm talking about Krita which was already mentioned by Billy Kerr. As well as David Revoy who has proved this ...


5

This seems (see NOTE1) quite a bad misconception of how watecolors work on paper. Opposite than RGB colors on the computer screen, watercolors do not add anything, they take off parts from what the paper reflects. Onscreen, if you add the amount of R,G or B, you will get more luminant color , finally the max. white of that screen when R=G=B=255. On paper ...


4

Layer styles alter the entire layer. If you do not want layer styles applied while painting, paint on a new layer without any layer styles applied to the layer. EDIT: Layers have internal structures. When you create an element such as type, a shape, vector object, or a brush stroke you start at the level closes to the canvas. Lets call this the painting ...


4

If you're having difficultly with perspective and proportion, your problem may be that you're actually not seeing things correctly. Basically, your brain has a whole lot of images of objects that represent real objects (triangles for noses, etc), and you end up drawing those patterns instead of what you're looking at. This is very common with inexperienced ...


4

Some portraiture artists skip over any attempts to contain the face inside the more dominant geometric structures of the skull too early on. Instead they concentrate on five or six points of reference that are key to identifying what it is that's subtly different about that person, and map them out immediately within a barely discernible 3 dimensional box ...


4

You could try scanning it in at something ridiculously high like 600 dpi, then resizing it in Photoshop down to 300 dpi but keeping the same pixel count (in other words - scan it in at 600 dpi; you end up with something like 4960 X 7016 pixels. Resize it to 300 dpi, but keep the actual pixel size at 4960 x 7016. You will now have an image that's larger than ...


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