11

Converting to CMYK won't help you unless you find CMYK specific paint, which I'm not sure exists. Commerical paint manufacturers use a variety of non-standardized ways of expressing colour - so try this web based converter: http://www.easyrgb.com This will convert your RGB to a paint colour. That's the free option. If you want to be really picky, you'll ...


10

Well, the upper part of the body (to be more specific, the torso) is not proportional to the rest of the body. That's what's beet bothering me a little about the image. Also, the arms appear to be a little small. image source The proportions used in figure drawing are: An average person, is generally 7-and-a-half heads tall (including the head). An ideal ...


8

You have no actual brush selected, it's just set to basic - which isn't a brush type (just a weird default). Just load in any actual brush and then you will be able to select a stroke/width and draw. Load in a brush by clicking on the Brush Libraries Menu icon:


8

"Basic" is not a brush. Adobe put it in a stupid place. "Basic" means "no brush - basic stroke". When you attempt to use the Brush Tool and set it to "Basic" what actually happens when you start to paint is the brush changes automatically to a calligraphic brush. Because... "Basic" is not a brush. I'm not meaning to imply you are deficient in any way for ...


8

The original photographer determined all aspects of that image including , but not limited to - lighting, composition, angle, depth, contrast, etc. That is derivative work, not "original" See Associated Press v Shepard Fairey to understand just how not original your artwork is. "Paint overs", which is what you have described, are pretty much always ...


7

Real color is a quite complex subject. In essence color is something that happens somewhere between your cornea and brain. Simplifying this a bit color is what you sense when some photons interact with the three color sensing structures in your eye. Other definitions exist but they fail on many levels. Photons can reach your eye trough many processes. They ...


7

RGB is an additive color model using light directly from its source before it is reflected off of an object. In essence, you start in darkness and because you are directly viewing the light source, the wavelengths can be added to each other to create colors. CMYK and 'real life colors' both use a subtractive method to display color. In essence, you begin ...


6

The light modulation on this flower is hellishly hard. You are doing a great job. Honestly you are on the right track, and I don't have as much of a problem as you seem to. One thing you seem to be struggling with is the idea that the veins are separate from the structure. On the lighter petals, especially the central one, you can see that the petals are ...


6

Mixer Brush tool is the best option you're going to have. Be sure to use a Pencil Brush though since it doesn't look like you currently are. Since we're going to be rubbing our lead I'll use a 9B, nice and soft. Alright, now we need to rub and blend. See in that top screenshot? Pencils Mixer Brush. If you're on the regular Brush it'll look empty, but ...


5

Short answer: in the 200 hours (!) quoted, this could be done by any reasonably skilled graphic artist * by using an app with layers and layer opacity, adding the photo as a layer, and "tracing" it, zooming in super close on each detail then zooming out to take screenshots that make the final video. Alternatively, it could be done with difficulty by a very ...


5

An oldie question. But I hope new resources. It is fundamental to understand some basic anatomy, not only muscles but skeleton first of all. My aproach for this question is: 1) Understanding the basic "hero" proportion of 8 heads: https://www.google.com.mx/search?q=stick+figure+human+proportion Just draw stick figures. There are a lot of "...


5

I graduated animation and I must say, gesture drawing improved our skills dramatically. I now do gestures everyday. Don't skip on the warm up of gestures. I was drawing stiff and having trouble drawing what I wanted until I started doing gestures, and when I stop doing them, I stiffen up again. We focused more on gestures than any other way of drawing when ...


5

My first piece of advice is to be sure of the size you need. I have the Intuos A3, but I end up using only a section of the available surface. When I used the whole surface I found the increased travel was actually giving me RSI in the elbow. The size smaller would have been sufficient for my needs in the end. Perhaps you can rent one to try out? I ...


5

This kind of thing is typically screen printed for large quantities. However, for prototyping or for small runs that don't justify the cost of screen printing, a UV-cured flatbed printers can be used. We use ours to print onto plastic and metal all the time with no ink adhesion issues. Just find a sign maker near you and tell them what you're trying to do. ...


5

You've asked for software or tutorial. And you've got some links for both. I'd just like to focus on one particular piece of software because: it's free it has proven record of watercolor capacity it has good designated tool sets for watercolor I'm talking about Krita which was already mentioned by Billy Kerr. As well as David Revoy who has proved this ...


5

This seems (see NOTE1) quite a bad misconception of how watecolors work on paper. Opposite than RGB colors on the computer screen, watercolors do not add anything, they take off parts from what the paper reflects. Onscreen, if you add the amount of R,G or B, you will get more luminant color , finally the max. white of that screen when R=G=B=255. On paper ...


4

Some portraiture artists skip over any attempts to contain the face inside the more dominant geometric structures of the skull too early on. Instead they concentrate on five or six points of reference that are key to identifying what it is that's subtly different about that person, and map them out immediately within a barely discernible 3 dimensional box ...


4

You could try scanning it in at something ridiculously high like 600 dpi, then resizing it in Photoshop down to 300 dpi but keeping the same pixel count (in other words - scan it in at 600 dpi; you end up with something like 4960 X 7016 pixels. Resize it to 300 dpi, but keep the actual pixel size at 4960 x 7016. You will now have an image that's larger than ...


4

if I take equal amounts of red, green and blue paint in real life I will never obtain the white color or some shade of grey That does not seem true. You will actually get a dark shade of grey such as this one in the center (from the subtractive color model), also known as the imperfect black in CMYK: As for your main question, i.e. “how do I know what ...


4

It is all about the correct software. Probably the most complete program is Corel Painter http://www.painterartist.com/en/product/painter/ Some other options are PD Particles http://www.thebest3d.com/pdp/ Paint tool Sai http://www.systemax.jp/en/sai/ Clip Studio (Manga Studio) http://www.clipstudio.net/en The already mentioned rebelle: http://www....


4

There are no rules here. Conventional reading would tell you not to stack glyphs mid-word. But that's for reading. Reading a logo is not always the primary goal. If a logo is designed to contain some visual interest, sacrificing readability can be acceptable at times. This is even more true if the divergence conveys the word more through iconography than ...


4

This is how Illustrator works. You are creating "Objects" with your brush and they are listed in the Layers Panel separately. That way they can each have different appearance attributes (different fill and/or stroke colors, width profiles, etc.). You can simply twirl the parent layer closed if this is bothering you or create a "Sub Layer" ...


3

as an addition to what people are saying about light. Red, blue and green light do infact make white. the rainbow (R,O,Y,G,B,I,V) is infact a white light that has been separated via refraction and divided into the R,G,B colors. the other colors are the overlapping of two light colours


3

Here's another approach for Photoshop that you could take to achieve the result you want. Firstly to tone down the highlight is; Using your colour picker (i) select one of the darker tones from the handle. Make a new layer and fill it with the darker colour using the paint bucket tool (G). Create a layer mask to ensure that the fill you've created is ...


3

Sketchbook simulates painting on a canvas, the same way all painting applications do. You are not painting with light therefore the more you paint, the darker things get -- just like on a real life canvas. It is only light which is used to show you what you are painting.


3

To make the colorize process a bit more natural we have to make sure that at least some of the furniture structure is preserved from the source image. Therefore it may be needed to obtain an image where the shadows are lit brighter than on the example here. This can e.g. be done by exposure bracketing, and combining layers with different exposures. We may ...


3

Is there a design terminology for developing a quality work environment? The correct term for this is Office Space Planning. How can one create a great mood work environment for designers? This is very subjective to the environment and corporate culture. If you search online for Office Space Planning on Amazon or Barnes & Noble you will see numerous ...


3

The way to capture likeness is not only is the jawline and the shape, but even more in the subtle imperfections that every human has. Amazingly, some asymmetric features are what makes people beautiful too. In other words, your drawing is "too perfect"! I can see in your example that there's some differences in the shapes but even if you would get this ...


3

I think a good caveat to all these answers is to keep in mind that color management in the digital world is a "close enough" science. When you calibrate and profile a monitor, you're not getting an accurate plot of all 16+ million 24-bit RGB colors. You're getting an accurate plot of a very minor subset of those colors, with every other color between them ...


3

You can add "hugeness" by using the person viewing the artwork as the "ruler"; in other words, you need to play with angles to make the person viewing your art feel small! Instead of making the art viewed at the height of the eyes, you lower this as if the person was small and add an angle upward. The more depth you can add with perspective, the bigger it ...


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