These four options define how to scale the image. Each option describes an algorithm used to do this. See image sampling.
None: The nearest-neighbor algorithm is used. There is no smoothing after scaling.
Linear: Touching pixels average their values.
Cubic: Touching pixels average their values so central pixels maintain the most value.
Lanczos: Pixels are ...
I've tried under Windows with your version and with the most recent one and it works as usual.
In order to maintain the border stroke while scaling the object, the first button should be up (in your screenshot seems to be down, i.e. the stroke is scaled with the object):
Your text within the layer is being rendered as 'point text'. You need to make the text 'paragraph text'.
Select and activate the layer that contains your text from the layers palette.
With the layer active, goto Type > Convert to Paragraph text. You should now be able to click into the text and see a bounding box that can be resized without resizing or ...
If you want to resize the contents as well (layers, paths...) see Image>Scale image. If you want to just reduce the canvas size, see Image>Canvas size. If you have a 16x16 layer in the middle of large canvas, Image>Fit canvas to layers can also be a solution.
The Lowest Common Denominator vs. Highest Common Factor Approach™
Define how much available space you have by creating, placing, and balancing empty elements within your design.
I chose to use the Golden Ratio for the above (100px x 161px) because it's better to work with a horizontal rectangle, than it is with a perfect square based on most logos being ...
Just think of pixel like an atom. The atom is a smallest particle of matter. Where as a pixel is a smallest particle of digital image.
An atom has neutron, proton & electron whereas a pixel has red, green & blue values :)
The number of pixels per inches or centimeter (cm) etc. is called the "resolution".
A higher resolution means more pixels per ...
Here is a somewhat easy method to convert full size images to pixel graphics.
To begin, go to Image -> Image Size. Change the Resample method to Nearest Neighbor, this will keep the hard edges. You can zoom into the preview on the left to get a good idea of what your end result will look like. You can see I'm at 500% in this example. Next ...
When you are working with so few pixels you have to make every pixel count. I doubt an automated scaler will achieve that with satisfactory quality.
My advice would be to downscale to the size required as normal (or possibly using a nearest-neighbour option), then zoom in, turn on the grid and go over your image pixel by pixel cleaning it up. To enhance the ...
One way is to use the Scale window from Object > Transform > Scale but with only Transform Patterns ticked. If it seems to not work, make sure the selection isn't grouped.
To apply this to everything a pattern is applied to, first select something that has the pattern, then Select > Same > Fill color.
Designing at 100% scale just means designing at the size (in pixels) that you will be displaying/outputing your icon at.
If you are designing a 24px × 24px icon, you set up your artboard in Illustrator or document in Photoshop or whatever else you are using to 24px × 24px.
As quoted from the Material Design guide, this is for pixel accuracy. If you work at ...
This can be done in a hacky way.
Create a layer that is a rectangle encompassing the entire artboard you want to scale. Make sure the rectangle snaps to the edges of the current artboard.
Make sure all layers within the artboard including the rectangle are selected.
Scale and transform the layers up to the desired size.
Then just simply redraw the artboard ...
#3. Get your client to see the benefits of a proper photoshoot
After years of doing your #1 i finally managed to introduce an updated design for my clients' company profile, website and corporate presentations. After seeing what things can really look like, the client finally found the time to send all 30+ employees, management included, to a studio and got ...
Yes, with the image selected within the frame, press s (for the scale tool), click once to set the origin, then click-drag holding shift to resize the image.
Or if your reference point (below) is set to the centre, you can skip straight to click-dragging.
When preceded by command Fill Frame Proportionally this workflow is quite efficient. More on fitting ...
Silly me. I found a solution in my bash history. I needed to set -filter point.
convert from.png -interpolate Nearest -filter point -resize 800% to.png
The default filter appears to be Cubic for me. Interestingly, -interpolate Nearest doesn't seem to affect the output at all and may not be needed above. I'd love to know why and won't accept this as the ...
I guess the source of your logo is not important (dxf). You like to resize it, so first mark the whole logo and group the elements (Ctrl-G) (fig.1).
Now you select X (2) and Y (3) position to 0, 0 and the group moves to point 4, the lower left point (maybe a matter of settings, but other points/directions work too).
Then you mark the lock symbol, for ...
I've designed billboard art (same basic size as your project) for several different vendors, and they mostly ask for 10th (1:10) scale artwork at 300ppi with some kind of pocket allowance. 100% scale is not generally necessary. All vendors are different and may have different requirements, though, so check their respective web sites for upload requirements.
Ignoring the how old the onlooker might be, how high up, low down, indoors, artificial light or not, dark train stations, weather, is it a print sign or a screen, reflective road sign etc etc.
There are a few tools that will help you calculate this, and there are some best practices. If you really want to get into this, your keyword will be signage. ...
Transform Each 2.1 script
For preservation, here's the code:
[KAM] Transform Each 2.1.jsx:
I think in that particular example you should scale the two logos both to one reference which is the text ... because when it comes with aligning two logos having texts, you should consider the text proportions first. and in your example the two fonts of the logos looks similar.
align the text to the same base line
scale the two text in logos to have the ...
If a client of mine asked for a 1920x1080px image, the first thing I need to know the intended use. Is it for the web, print, or both?
In the print world, a pixel (or picture element - [pict-el]) has no meaning or definition. Pixels can not be measured in any way. They have no predefined size or unit in order to calculate their size. Therefore are not a "...
Align to Pixel Grid is indeed checked in your file. Actually it is hyphenated indicating some objects are set to align to the pixel grid and some objects are not. Select all and then uncheck it on the Transform panel. If you don't see it on the Transform Panel, click the menu icon on the Transform Panel and choose "Show Options". You will then have ...
Simply enter the number of pixels in the measurement fields, with the Artboard Tool selected...
(You need first select the Artboard Tool to see the measurement fields in the Control Bar.)
You can insert any number and any measurement system and Illustrator will honor it. 1000px, 1000pt, 1000p0, 100", 1000cm, 1000mm, etc.
You can also do the same thing in ...
After using a selection, or switching tools such as using the Move Tool, you can make the selection editable once again by choosing the Rectangle Select Tool, and clicking inside the selection.
Move Tool deactivates selection editability
Choose the Rectangle Select Tool, and click inside the selection. This restores the editability of the selection.
You can use the XML Editor to adjust the scaling and positioning of the arrow head, leaving the stroke width unchanged.
Open the XML Editor and find the svg:defs id
Expand the defs id, and locate the marker id, and expand that too, and you will find a path id.
Select the path ID, click on the Transform property. Type in a new scale value to adjust the size ...
SVG Maintains 100% source quality
An SVG image's data is stored as XML instead of pixels, and consists of components that can be scaled to any level without losing source quality.
As the graphic becomes smaller on your screen, it has fewer and fewer pixels to represent it's source (which is still in perfect quality), causing the image to ...
The easiest way I can think of is holding cmd while left clicking the bigger layer, and afterwards press C to crop to the selected area. This should make the canvas the same size as the selected layer.