It's non-uniformly extruded 3D text with a shadow and background plane. I'm afraid you will not find any already established single term which exactly defines it.
Making it would be elementary in a proper 3D program. The shadow looks realistic, it's not the usual 2D drop shadow (=a blurred and dark 2D copy of the profile), but a cast shadow created by ray-...
The truth is that I prefer doing this kind of stuff in some real 3D software. I do not use Ps that much.
It is pretty straightforward.
Add a text.
Extrude it and add some bevel. Rotate it as you need.
Add an area light.
Point your camera and render.
This lazy work took like 5 mins. Of course, you need to tweak stuff to get the precise ...
It wouldn't actually be all that difficult to recreate this font yourself. Your image appears to have almost every digit and letter (both uppercase and lowercase, apart from Q maybe), so you won't have to create many of them from scratch. I'm not a lawyer, but as I understand it, glyph shapes aren't protected by copyright so there's nothing to stop you doing ...
This isn't a brand-name font, it's a monospaced bitmap font, one in which the font is recorded as pixels rather than as lines and arcs. I'm afraid these designs are generally designed or licensed for the technical needs of the specific software used. I'm not aware of what companies licensed bitmap fonts. Someone who'd know would probably more come from an ...
Try this (sorry for flipping it and having low resolution):
The uppermost line is the original text, but rasterized
In the middle a copy is warped wit arc warp preset. Bend=0%, but there's 50% horizontal distortion.
In the bottom line perspective is added.
You can add both distortions in the same Edit > Transform session and get a little better result ...
Not exact matches, but I found these. All free for commercial use.
From most to least similar:
http://mickaelemile.fr/ (look for grind grotesque, 3rd option)
Hope any of them fits your needs!
Per the manual, base glyphs and accents are attached using "anchors," named coordinates on the glyph that provide information on where to place the glyph. The manual, unfortunately, is currently largely useless for telling you how this is used.
Adding anchors (in the manual)
Press Ctrl+Alt+Shift+R to insert an anchor. An anchor has the following ...