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Jan 30, 2022 at 2:36 comment added user130200 This is an excellent head modeling tutorial if you decide you still want to do this: youtube.com/watch?v=xls25e08sSg Topology matters when you are just modeling heads in a 3D package like Blender, unwrapping or doing things for games or when you need to animate. It doesn't matter if you're just sculpting.
Dec 3, 2018 at 3:24 history edited Scott CC BY-SA 4.0
Corrected typo in title and made more descriptive of question
Feb 27, 2018 at 23:28 answer added GerardFalla timeline score: 0
Dec 21, 2017 at 10:13 comment added Luciano is it possible? yes. It's not about software tricks, it's about mastering the technique.
Dec 20, 2017 at 22:43 vote accept Bartosz Królak
Dec 20, 2017 at 22:37 answer added Stegathesaurus timeline score: 2
Dec 20, 2017 at 22:32 review First posts
Dec 21, 2017 at 10:14
Dec 20, 2017 at 22:23 history asked Bartosz Królak CC BY-SA 3.0