I would like to know how the images below are done:
They are based off this image of a shoe:
If you guys know of any similar tutorials, let me know. Or if you guys are THAT advanced. Id like some instructions!
I would like to know how the images below are done:
They are based off this image of a shoe:
If you guys know of any similar tutorials, let me know. Or if you guys are THAT advanced. Id like some instructions!
The first two examples have almost certainly been created using 3d modelling software. Something like Maya, Blender, Cinema 4D, etc.
Although I can't be 100% sure, the second example looks like it might simply be a photograph, with the background removed and replaced with a solid green background - probably using the Pen tool to create a vector mask in Photoshop. It is also possible that it could be a 3d model.
There are some Blender tutorials here - specifically for modelling shoes, and to texturize them.
Those were almost certainly 3D modeled and rendered. Could be any of the major DCC tools out there: Blender, Maya, 3DS, modo, Cinema 4D, or even could be DCC sculpting tools like mudbox or zbrush.