I have a .obj file with a 3D object and a .tga one with the texture. If I open the .obj in Photoshop and load the .tga as diffuse texture, everything looks fine, but I am having some hard time editing the texture, Specially finding the edge borders.
What I would like to have is, the lines I can see when choosing the "Wireframe" preset on the 3D scene, I would like to see them as a plain 2D over the .tga texture, so I would know where each edge of the 3D object is corresponding to the texture.
Is there any way to do this?