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I am interested in finding out what texture does they use in this Black Widow poster. The only thing I have in mind was it's a noise texture or a mezzotint effect but I tried to recreate it and I failed :(. How do I do this?

(The bright white dots on the left) enter image description here

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    I'd describe the texture as pebble-dash. At least that's what it reminds me of.
    – Billy Kerr
    Commented Jul 7, 2021 at 10:21
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    Kind of looks like you could re-create this with an asphalt or sidewalk texture and overexpose it.
    – AndrewH
    Commented Jul 7, 2021 at 12:56

2 Answers 2

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Make an empty RGB image which has say 300 x 200 pixels.

Fill a layer with 50% grey (=RGB 128,128,128)

Insert 50% monochrome uniformly distributed noise

enter image description here

Zoom in so much that pixels become well visible on the screen, say to +500...600%

Insert adjustment layer Curves and modify the curve until the distribution of the greys looks right

enter image description here

Merge the adjustment layer to the noise layer.

Your example was blurry. Heavy blur appears without asking if the image is scaled to bigger size with smooth resampling. Resize the image to 500...1000% with Nearest Neighbour resampling to keep the sharpness. Insert Gaussian Blur if it must be blurry.

There seems to be wide grey areas between noisy islands. You can add it before scaling the pixel dimensions up. Use such curve which clips all too dark to certain level (here to 50%) and insert a smooth wavy texture which alters the brightness of the noise:

enter image description here

The 2 mid layers are the inserted smooth texture. It's simply a copy of the noise texture layer, but blurred. It's contrast is lifted up with another curves layer (NOTE: the next layer only switch is ON) and the opacity of the blurred noise is reduced. In the next image the 2 mid layers are shown with full opacity:

enter image description here

The opacity is reduced to 47% and the original noise in Layer1 is turned ON:

enter image description here

The original Curves layer is ON and readjusted to leave large grey areas:

enter image description here

Those 2 mid layers can be replaced by a single manually painted layer for full control.

BTW The image you attached has also other tricks. There's color noise which is well visible only with high zoom in:

enter image description here

That can be got by inserting a grey layer with Color noise, layer blending mode = Color and reduced opacity:

enter image description here

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Mezzotint seems to work well enough.

  • New Doc, fill base layer with 50% grey
  • New layer, fill with white
  • Add a Layer Mask to white layer
  • Apply Filter > Pixelate > Mezzotint (Grainy Dots) to the mask
  • Add a Drop Shadow Layer Style to this masked layer.
  • Use a Levels (Or Curves) Adjustment Layer to decrease the contrast.

enter image description here

  • New Layer then Layer > Merge Visible from the menu
  • Set this merge layer to Overlay
  • Flip merged layer both vertical and horizontal (or rotate 180°)
  • Final Levels adjustment to tweak contrast/values....

enter image description here

One could double-up on the initial mezzotint layer to increase things a bit more.

enter image description here

It's just a matter of experimenting from here really.

enter image description here

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