2
votes
How to create animated videos like this link?
Your best chance to make videos like this is to use Blender.
It´s free, it can handle 3D modeling easily well, it´s documentation is thorough and it also has many tutorials available. Also, as a ...
2
votes
So what's difference between MAYA and Blender?
what's difference between Maya and Blender?
Hum. Depends... With both of them you can do awesome stuff or lame projects.
As with a lot of applications one defining thing on which application you ...
2
votes
Which software should be used for simulating light beam reflection from headlight reflector?
In seeking a software to model light in a reflector assembly, i stumbled upon this question and in the same search effort, I have learned about ReflectorCAD and a handful of other related softwares ...
2
votes
World machine outputs terraced maps (minecraft)
You say:
the height map it self also looks terraced when zoomed in and probably this is what causing this effect
You've answered your own question.
Sounds like you need to carefully blur to ...
1
vote
Building a curved beam in 3D
You can divide the job to 2 parts:
Create a clean machined-like 3D body by using CAD drawing techniques. It's easy at least if no exact replica is needed and it's only a lookalike version with no ...
1
vote
Accepted
How to render a texture of an object from it's color, uvs and lighting?
I've not used Maya since about version 5, having moved over to modo years ago for most of my heavy 3D work, but I am 100% certain you can bake textures there without trouble.
I can tell you how I'd ...
1
vote
Accepted
Transfer Attributes not transfering UVs [Maya]
Just realized that the vertex number of my mesh didn't match the one in the original sweater. Works fine now.
1
vote
How do I replicate this (3D) metal texture?
I think what you're asking for is a brushed metal shader or material - not a texture. Textures have a specific meaning (usually a raster image of a real-world texture) in most CAD programs. Here's a ...
1
vote
Accepted
3ds max 2014 - import FBX from Maya 2017 then see nothing
Turn out the problem here is because of the file version of FBX file format.
To make the 3Ds max 2014 read the fbx exported from Maya 2017, we must edit the export settings in Maya 2017 a bit.
In ...
1
vote
Smoothness and mental ray in Maya
Smooth Mesh Preview has three modes (by pressing the 1 (the image above), 2 (Cage + Smooth Mesh), or 3 (the image below) keys). You can quickly see how the model will appear when smoothed with not as ...
1
vote
Accepted
Crazy values on morph targets in unreal engine 4
Sometimes the hard way is actually the simplest way.
I couldn't have anything working using Game Exporter or using plugins, so I made myself a script for baking my animation including my corrective ...
1
vote
UV map for a model that has separate components
So, yeah you can have it all in separate component and even use same material, just space your UVs accordingly and apply the material with your base color metallic roughness and so on. But here you ...
1
vote
How is this overlay and texture change on an e-commerce site achieved?
These are almost certainly 3D models, with fabric texture images which have been applied using UV mapping. As for which software was used, there's no way to tell for sure. However software such as ...
1
vote
Remove conflicting polygons and restore original
One fool-proof way is to reopen the model if you didn't make a lot of changes to it. Another way is to delete your history in Maya.
1
vote
maya export fbx and import it in another maya, all materials cannot be imported
I fix it, in new scene, I should enable textured
1
vote
Grid and design guidelines for 3D system icons?
Graphisoft recently redesigned their legacy UI for ArchiCAD, replacing the dated and clunky pixel art with a smoother, more elegant SVG icon set - and it definitely has a clear set of guidelines, ...
1
vote
How to draw pattern on a sphere
A quick top level comment - the pattern you see here most likely isn't based in the geometry directly - that is, the verts were probably unchanged from a basic sphere primitive.
It looks to me like ...
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