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Create 3D object from 2 perpendicular cross sections in 3ds max

A few decades ago I used one simple but very productive modelling feature in 3D Studio 4 for MS DOS (before it became 3ds Max). Namely, by assigning two mutually perpendicular 2D shapes in e.g. xy and ...
Igor Popov's user avatar
0 votes
1 answer
163 views

How to bend cylinders in 3DS Max

Im new to 3DS Max and trying to recreate this object: I found that "bend" does something similar to this but I need to only bend the edges of the cylinder, if anyone can direct me I would ...
guest's user avatar
  • 1
-1 votes
1 answer
587 views

How to render objects with only boundary and intersection lines

I want to render something in 3ds max for geometry education purpose. I want it to be like in CAD softwares, with right outlines and intersection lines (but without lighting). Semi-transparent faces ...
landings's user avatar
  • 101
1 vote
1 answer
529 views

3ds max Autogrid is not working

I am trying to create one box, keeping AUTOGRID on. But The box is slanted, not parallel with the surface. I dnt understand what mistakes am making. Please help. Thank you.
Russian Blue's user avatar
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1 vote
2 answers
2k views

How to render high quality models with Autodesk Fusion 360?

I'm an electronics designer and currently working on a printed circuit board project. I use Autodesk Fusion 360 to do all rendering and 3D conversion, however I'm sure there are other ways to get ...
Amin Mansouri's user avatar
0 votes
1 answer
753 views

3DSMax: bounding box not fitting the model

Bounding box around this imported landscape model is for some reason looking like this: How can the model inside the box be rotated so that the bounding box becomes as narrow as the model? Or to put ...
Россарх's user avatar
1 vote
0 answers
38 views

Why is half of my UV mesh off of the grid, and how do I fix it? [3DS Max/Blender]

I've got two models, each with their own texture, that I'm trying to combine into one model with one texture so I can mod it into a game. I've tried following tutorials on how to bake textures into ...
Jack_Dingleton's user avatar
-4 votes
2 answers
88 views

Need for help to an amateur! [closed]

I found a caricature on Adobe and I wonder how it is made? What processes are waiting for me to make this? The Author made this by Adobe Photoshop, Zbrush, Maya, and Vray This Link on Behance: https:/...
Seyed Shahab Aldin Najmosadaty's user avatar
0 votes
0 answers
110 views

How to Flip the Edges in 3ds max?

is there any way how can I do this operation in 3ds max?
Роман Лапин's user avatar
1 vote
0 answers
63 views

Why does the 3DS Max symmetry modifier affect the length of my object?

I am having an issue with the 3DS Max symmetry modifier, where it is truncating part of my geometry. I am trying to use the it to mirror a corner, but when the modifier is turned on, the length of ...
Crazy4Cavy's user avatar
0 votes
0 answers
319 views

Insert vertices at edges intersections in 3DS Max

What is the fast and precise way to insert vertices at edges intersections? Considering I have geometry like on the image: I want to achieve result like this (new vertices marked with red dots):
Bohdan Bessonov's user avatar
0 votes
0 answers
78 views

Salt-and-pepper noise in V-Ray

I need to create renderings without anti-aliasing (i need to sample exactly and only pixel centers). For this reason, I deactivate the "Max subdivs" property of the Bucket image sampler and set Min ...
matthias_buehlmann's user avatar
0 votes
1 answer
36 views

I have some questions [closed]

1 - What is the difference between the following 3D programs and what is appropriate for work in terms of simplicity and professional capabilities Houdini FX Autodesk Maya ZBrush Blender 2 - Do ...
mohammed's user avatar
0 votes
1 answer
858 views

3DSMAX: Cleaning up a photogrammetry model

I'm attempting to build a model of a car fender. The goal is to modify this in software, CNC route a mold and fabricate the resulting part. The original part is fairly complex, with a bunch of ...
3Dave's user avatar
  • 103
0 votes
1 answer
44 views

Weld verticies in 3D Studio Max

So I have four splines (not the same object) in 3D Studio Max and I need to weld the vertices to make them one spline. Is this even possible? How?
John Schultz's user avatar
0 votes
0 answers
253 views

Importing Blender to 3DS Max

I'm trying to import a character I made to 3DS Max but each time I do the angle comes out really weird. How do I orient my object in Blender so it imports upright in 3DSM?
LuckyCOINNNN's user avatar
0 votes
1 answer
108 views

Displacement modifier grainy result

I have a high-resolution (42,678 x 21,340 pixel) digital elevation map (DEM) of Mars. My goal is to create an accurate image of Mars after terraforming (significant amounts of water introduced to form ...
Eric J.'s user avatar
  • 103
1 vote
2 answers
2k views

3ds Max - What's the three types of texture maps? 'D, N, S'

Using 3ds max, I'm just playing with a model, which I found from a game. I'm not familiar with 3ds max, Hopes the question is not so silly. It has three types of maps, with 'D', 'N', 'S' suffix. So I ...
FlowerSun's user avatar
1 vote
0 answers
25 views

3ds max : Model Optimisation

Is it possible in 3ds max to decimate a mesh while keeping it as close to the original as possible down to a 1mm difference? Is it possible to measure this distance? Cheers
peter phan's user avatar
1 vote
3 answers
578 views

How do I replicate this (3D) metal texture?

I work with 3D models. I'm currently trying to replicate this solid kind of surface texturing as accurately as possible: This is what I got by using chrome texturing. It's not close enough, there's ...
ChrisBean's user avatar
  • 260
0 votes
0 answers
71 views

3DS Max Making 45Deg Miters

I'm making a molding for a wall. I have a completely vertical piece and a completely horizontal piece. At the top cap of the vertical piece I want to make a 45 deg miter to join with the horizontal ...
I should change my Username's user avatar
0 votes
1 answer
358 views

3ds Max Strap / bandage animation problem

Below is the image of what I am trying to achieve. My client wants me to create animations of character applying multiple straps or bandage in various ways. I've tried Normal rigging / spline IK / ...
Umar Muzammil's user avatar
0 votes
1 answer
171 views

How can I reapply a texture to the new modified mesh after using the bevel modifier in 3DS Max?

See the screenshot attached. The rainbow texture was applied to a very thin half-circle as you can see. After bevelling, I was able to make the semi-circle wider as intended but the texture "has not ...
3DModeller's user avatar
1 vote
2 answers
197 views

How is this overlay and texture change on an e-commerce site achieved?

In this site, in the customization section, how is the fabric selection applied to the clothing? Which technology are they using? Being in the fashion and retail sector, I am interested in knowing ...
Avanish Gaur's user avatar
-3 votes
2 answers
152 views

What is this texture called and where should be connected?

Where should this red texture be connected ? MORE INFO: https://polycount.com/discussion/comment/2639508#Comment_2639508
3DModeller's user avatar
0 votes
2 answers
3k views

3ds max path deform modifier won't align correctly

When I try to use the "PathDeform(WSM)" modifier sometimes it works fine but other times it won't align correctly when I use the "move to path" button and just snaps to some other place. I have tried ...
CMZneu's user avatar
  • 1
3 votes
1 answer
211 views

Create cylinder with bones?

I'm trying to build a segmented cylinder (r3xh6) in 3DS Max and attach bones to it so that it can essentially function like a rope fora game I'm working on. The only way I can figure out how to do ...
meds's user avatar
  • 131
0 votes
3 answers
874 views

3dsmax V-ray render 'smooth' background

I have a question about V-ray rendering, based on the picture: How to create such 'smooth' background, where you can't tell where the ground ends and where bg(or wall) begins? I know, that I can just ...
VraySquishy's user avatar
1 vote
1 answer
1k views

3ds max 2014 - import FBX from Maya 2017 then see nothing

According to Transfering a 3ds Max scene to Maya and vice versa Export the scene file as fbx and import the fbx into the other application. I use Maya 2017 to export my scene into a FBX file. ...
123iamking's user avatar
0 votes
1 answer
752 views

How can I render a ground shadow as semi-transparent in the final output PNG?

I am rendering a 3D model into a transparent PNG so that there is no background in the final render. All it contains is the fairly well detailed 3D model. Now I want to include a shadow below the ...
Octopus's user avatar
  • 169
0 votes
1 answer
4k views

How do I change the number of steps in a staircase using 3DS Max?

It stays locked always at 12, I don't know how to change it. Any suggestions?
Turband's user avatar
-1 votes
2 answers
4k views

How to export 3DS Max file to .obj with multiple objects?

I have a 3DS Max model of an inhaler which is made up of two parts, the actuator and the cap. When I export the file as a .obj file the cap and the actuator are classed as 1 part. How do I export ...
tuscan88's user avatar
0 votes
1 answer
254 views

3dsmax - Snap a single vertex of an object to a 0,0,0 (world), moving the entire object with it

I need to position an object at 0,0,0 in the world for game engine purposes. Exporting as an OBJ seems to ignore the pivot entirely. Currently, I'm using a cube with a corner at 0,0,0 and lining the ...
livin_amuk's user avatar
0 votes
2 answers
2k views

Selecting Bottom of Modifier Stack in 3DS Max on Object Selection

I'd like to be able to select an object and have the bottom modifier (e.g. Editable Poly) selected. The top of the stack gets selected, usually. In the image below, 'Turbosmooth' gets selected when I ...
Marko Galesic's user avatar
5 votes
2 answers
956 views

How to plot defects (dislocations and disclinations) in crystals?

How to plot dislocations and disclinations in crystals? like the pictures blow (from Chaikin and Lubensky's book Principles of condensed matter physics). I need to draw several pics of this type. Any ...
sash's user avatar
  • 171
0 votes
1 answer
1k views

3DS Max Spline snapping to straight line

When modifying a curve being close to a straight line 3DS max 'snaps' the curve into a straight line: The question is how to resolve this so the on screen output is as expected, i.e. a smooth spline.
Andrew Malcolm's user avatar
-4 votes
1 answer
203 views

Which program was used to create this image? [closed]

How was this created? Using a 3d program like blender, 3DS max or Photoshop?
user81558's user avatar
0 votes
1 answer
540 views

Transparent Curtains issues

I have made a curtain with max cloth modifier. Before simulating the cloth i have uvd the plane that i wanted to transform in a curtain. Now when i use a shader with opacity on it artifacts appear. ...
Thijs Willemsen's user avatar
1 vote
0 answers
414 views

How to animate the triangles within a hexagon in 3d Max?

Basically I have created this structure and what I would like to do now is to animate the triangles within each hexagon so that they will open up like this. If anyone has any idea on how I could do ...
Iulia Lup's user avatar
1 vote
1 answer
89 views

How to model charcoal grate's rods?

What modifier to use for transform horizontal rods by arc like at this photo? I try to transform manually, but it is very slow.
Prographer's user avatar
-2 votes
3 answers
4k views

remove a Black shade in objects in 3ds max

remove a Black shade in objects in 3ds max
bijesh Kurup's user avatar
0 votes
1 answer
3k views

3ds Max: Trying to reduce polygons in multiple objects, while others are automatically adding [closed]

So here's my bike model and I'm trying to reduce the amount of polygons in multiple objects by using ProOptimizer. The problem is that every time I'm clicking calculate, then reduce the amount of ...
Brian Mikołajczyk's user avatar
1 vote
1 answer
4k views

3d max vray proxy objects. Can I get back to the editable poly?

I converted objects to vray mesh. Now I need to edit it as an editable poly. Is there any way to do that? I tried to convert it to an editable poly, but vray mesh preview polygons only converting ...
HanSaka_SandAmal's user avatar
1 vote
1 answer
210 views

Low Poly - Add detail from objects polys or by another object?

When creating a low poly object and am about to add detail to it ie. a wooden shield which should receive some kind of extruded symbols on it - should I created those from the polys of the objects ...
xetra11's user avatar
  • 192
0 votes
1 answer
8k views

3ds max snapping one vertex to the position of another

I am trying to snap a vertex to the position of another vertex but on the Z axis to its right above it. I remember doing this back the days I started 3D stuff but forgot how to do it.
xetra11's user avatar
  • 192
1 vote
0 answers
295 views

Max file view or convert

I am an illustrator and I have a MAX file that I would like to view since I need it as a reference. Is there any software or anything that I could use to open it? I don't want to buy 3ds max just for ...
Choz's user avatar
  • 11
0 votes
1 answer
991 views

How to prevent interpolation between keys in 3ds max

I have an object passing in front of the screen , when the object is offscreen, I move it again on top of it so it "falls" again. The problem is that the 3ds max interpolates the key "on return" and ...
diego.martinez's user avatar
0 votes
1 answer
2k views

Insert frames into the middle of the timeline

I have a 3ds Max file with a set of animations done already (about 2500 frames). I would like to add a pause at frame 1000 for 1 second (30 extra frames). Is there a way to insert frames into the ...
Hank's user avatar
  • 151
0 votes
1 answer
4k views

how can i set a specific size for a polygon in 3ds max [closed]

i'm working on a model in 3ds max and i need to input specific sizes after converting to edible poly. is there a way to set a specific polygon after selecting it ? thank you
Jad Chidiac's user avatar
0 votes
2 answers
535 views

Trying to create a particular object in 3Ds Max

I'm trying to make this And I've got to this The dimensions are radius=49.75inches, we're assuming half an inch thickness height is 90inches How do you add the curves in the cove? If there's an ...
S. Murray's user avatar