With the Pen tool, hold down Command-Option-Shift or Ctrl-Alt-Shift and click-drag an anchor.
Or use the Convert Anchor Tool located under the Pen Tool in the tool bar to click drag on the anchor.
This will basically reset the anchor to a symmetrical anchor where both handles extend as you drag. It will cause any existing curve to be redrawn.
There is no ...
Use the Line Tool:
Select the Line Tool from the tool bar and make sure your layer is set to Shape Layer. Before you make the shape on the artboard, click the gear icon and choose which side of the line (Start or End) you'd like the arrowhead to be on. You can also set the width and height of the arrow head by a percentage proportional to the line:
Select all points with the Direct Selection Tool, the white pointer
Menu Object > Path > Simplify
To remove handles:
Select the half of the points making a frame with the Direct Selection Tool
On the top options, click first the Convert selected anchor points to smooth button, the green arrow on the image.
On the top options, click the Convert selected ...
No silver bullet available. No software really knows the original, only guess. But you can help at the difficult places. At first make
a work copy of your original as separate layer, by Magic Wand select the black (tol=10, anti-alias=ON) and delete it.
a black reference layer to see the result against it when needed
Then one character at the time do the ...
No, because of standards.
Not out of the box
Adobe and PostScript simply use cubic Béziers. A cubic Bézier has 4 points. The decision is arbitrary and was done ages ago. The underlying vector specifications PostScript, PDF and SVG only natively support 2 (square) and 3 (cubic) order Béziers. So any export to these engines would need to change your ...
A typical strategy, used by many*, is to place points at the curve extrema, as mentioned by @RadLexus, in a comment. Extrema in this case are defined as places where the curve meets your paper orientation in 0 or 90 degree.
Image 1: One good strategy is to place points on extrema
Having more then 90 degrees between points makes it impossible for you to do ...
Use the path effect Power Stroke. You can edit the width in the Nodes tool after applying it.
Draw a copy of the segment that needs the effect to have good control. Applying it to your closed path easily creates a mess.
You can as well draw the problematic curve with the pen tool as a closed shape:
Don't use a brush here.
Draw a circle
Choose Effect > Distort & Transform > Zig Zag and adjust settings to your likingUnder the "Points" area, be certain Corner is selected. Then click OKAY.
If you then need access to the anchors for the zig zag, choose Object > Expand Appearance otherwise you can go back and edit the zig zag whenever needed by ...
There are several very interesting articles regarding Bézier curves applied to type design like this which revolve around using as few points as needed, and limiting handle angles to 0°, 45° or 90º with a non-variable width.
This advice is indeed specific to type design, where the extreme points of curves (which would be at 0° or 90° angle) are of ...
There are a couple of different ways to alter the curve of paths in Illustrator. You can manipulate the bezier handles on the points to make the path go where you want it to or you can directly manipulate the path itself and the bezier handles will then automatically adjust accordingly.
In your example, to get the missing handle back you just need to use ...
If you are only using Photoshop, These are the steps I took..
First I Changed the image resolution to 300 dpi
Then I went to Menu item Image/Adjust/Invert
Then using my magic wand I selected all of the white in the image
Then in my layers panel, I used that selection to create a mask
While holding the command key, I clicked on the mask icon In the layers ...
Here's one method that might work for you if you have Illustrator CC.
Use the Curvature Tool.
The result looks pretty smooth, and done without the need to mess with Bezier curve handles!
The Curvature Tool is a fairly new feature, Illustrator CC October 2014 release, and later.
The best way to remove anchor points on Illustrator is the Simplify window.
Object > Path > Simplify
You can reduce vector points after selecting the path with WYSIWIG info. If you get familiar with this tool, the result could get better than the original path.
You can also use this window selecting just some points with the Direct Selection Tool (the ...
Use the Bézier tool Shift+F6 to draw a closed path as in the example shown below
You can hold down CTRL as you use the tool to constrain the angles at the corners to 45 degrees, and for right angles at 90 degrees.
Then use the Edit Paths by Nodes tool F2 to curve the corner segments.
Difference is quite low :) Auto bezier will generate constrains automatically and continous bezier will allow that constrains to be streched in the axes (same line of auto generated constrains) and once you change constrains axis ( means u make shape like V) it'll become bezier
Auto Bezier : As it's name says; auto bezier stands for the smoothness of ...
See this interesting example from https://bl.ocks.org/maelp/5913757:
Pull in the direction you created that segment of path.
If changes direction again, its based on that segment:
(totally missed a point but not taking the time to correct it)
Vs on the same shape but a different segment:
A curve can't have a starting point in the middle. It has to be one or other of the end nodes. In Inskcape you can reverse the path direction using Path > Reverse. Path direction affects the entire path. You can't have sections of a compound path running in different directions. Only open paths have a start and end node (see note below).
If you want you ...
A better option than using the 'Convert Anchor Point Tool' is to use the 'Direct Select Tool'. After selecting the tool then HOLD 'option' or 'alt' (You will get a '+' mark on the side of tool).
This will allow you to select individual anchor point handle's, instead of the pair.
More information on editing objects
I prupose you to :
create a circle with the "U" tool
add an arrow
delete 3/4 of the circle
extend the line
As photoshop is not the best software to do that, you can also create the arrow in Illustrator, and copy/paste it on photoshop. You will be able you modify it with double clicking on the arrow's layer.
I hope it will help you.
It's hard to give hard and fast rules or techniques, but here are a few tips:
Construct your curves from actual circles or ovals if they seem they are parts of ovals or circles rather than trying to create them yourself. Draw an oval and extract the part you need. Fuse it to your own line work using join. It's very hard to draw an exact circle with the pen ...
I don't have CS5, but this should work:
Select your path. With the pen tool selected, create points on each side of the anchor points, something like the following:
With the white arrow tool selected, click one of the original cusp points (i.e., corner points) and then Shift-click the other two to select all three. Then, click the Convert selected anchor ...