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In Richard Buskirk's "Handbook of Managerial Tactics", this is referred to as the architect's window: An architect who does not want her beautiful designs marred, may intentionally include an ugly feature (displaced window) so that clients will focus on its removal, which she will seemingly grudgingly accommodate. This tactic does carry with it a ...


You are "planting low-hanging fruit" the obvious or easy things that can be most readily done or dealt with in achieving success or making progress toward an objective I know an electrician who told me that they "forget" the strike plates on studs so that the inspector only ...


Just wanted to share a few more options and close analogues, though only the first one is a direct answer to the question: Nathan Barry uses the duck example from Battle Chess and calls them intentional flaws, which isn't super catchy but a useful term of art nevertheless There is a myth that the Amish (or Muslim rugmakers, the Navajo, etc.) would ...


The added features have been called "hairy arms", in the context of early Disney animators giving their management something to chew on -- arm hair on animated characters to be cheerfully discarded 1.


Adding a feature with the purpose of having it be removed/changed by the reviewer is a form of using a red herring. The most famous example of this in development that I know of is the queen's duck from Battle Chess, an example of the law of triviality. You could even call it adding "a duck".


Its called managing a thumbprint client. Idea is that you leave something for them to change so they feel they are doing their job. The trouble with this strategy is they can like the thumbrint you left. See How do you deal with clients who bash your designs?


Most people will just call this 'Retro', 'lo bit', or '8 bit' but Vincent's answer provides good detail about the specifics of the palette. There is no such thing as asterisk shaped pixels -- a pixel is the lowest resolution element in a display, such that it can only be rendered with a single color. These elements are arranged by a square grid in all ...


While dedicated sprite editors are handy, I'd recommend using Illustrator (or other vector editing software) to draw pixel art. That allows you to retain the look of pixels but gain the benefit of a resolution-independent source. Adobe has a starter page with tips on drawing pixel art in Photoshop or Illustrator (also applicable to free alternatives like ...


Short answer: This specific example is (low-resolution) EGA pixel art (with the default CGA palette), and that's what I would call the style if I saw it. NES pixel art is identified either as '8-bit pixel art' (see below) or simply as 'NES pixel art'. You can use a search engine to see more examples of each style, and find tutorials to match them. Less short ...

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